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author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
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committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
commit | e33e19d0587146859d48a134ec9fd94e7b7ba5cd (patch) | |
tree | 69d048c8801858d2756ab3a487090a7a1b74bf14 /nGenEx/MultiController.h | |
download | starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.zip starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.gz starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.bz2 |
Initial upload
Diffstat (limited to 'nGenEx/MultiController.h')
-rw-r--r-- | nGenEx/MultiController.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/nGenEx/MultiController.h b/nGenEx/MultiController.h new file mode 100644 index 0000000..a65ae85 --- /dev/null +++ b/nGenEx/MultiController.h @@ -0,0 +1,68 @@ +/* Project nGenEx
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: MultiController.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ ComboController Motion Controller class
+*/
+
+#ifndef MultiController_h
+#define MultiController_h
+
+#include "MotionController.h"
+
+// +--------------------------------------------------------------------+
+
+class MultiController : public MotionController
+{
+public:
+ static const char* TYPENAME() { return "MultiController"; }
+
+ MultiController();
+ virtual ~MultiController();
+
+ virtual void AddController(MotionController* c);
+ virtual void MapKeys(KeyMapEntry* mapping, int nkeys);
+ virtual void SwapYawRoll(int swap);
+ virtual int GetSwapYawRoll() const;
+
+ // sample the physical device
+ virtual void Acquire();
+
+ // translations
+ virtual double X() { return x; }
+ virtual double Y() { return y; }
+ virtual double Z() { return z; }
+
+ // rotations
+ virtual double Pitch() { return p; }
+ virtual double Roll() { return r; }
+ virtual double Yaw() { return w; }
+ virtual int Center() { return c; }
+
+ // throttle
+ virtual double Throttle() { return t; }
+ virtual void SetThrottle(double throttle);
+
+ // actions
+ virtual int Action(int n) { return action[n]; }
+ virtual int ActionMap(int n);
+
+protected:
+ int nctrl;
+ MotionController* ctrl[4];
+
+ double x,y,z,p,r,w,t;
+ double p1, r1, w1;
+ int c;
+ int action[MotionController::MaxActions];
+};
+
+#endif // MultiController_h
+
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