diff options
author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
---|---|---|
committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
commit | e33e19d0587146859d48a134ec9fd94e7b7ba5cd (patch) | |
tree | 69d048c8801858d2756ab3a487090a7a1b74bf14 /nGenEx/FadeView.h | |
download | starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.zip starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.gz starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.bz2 |
Initial upload
Diffstat (limited to 'nGenEx/FadeView.h')
-rw-r--r-- | nGenEx/FadeView.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/nGenEx/FadeView.h b/nGenEx/FadeView.h new file mode 100644 index 0000000..ed7f15a --- /dev/null +++ b/nGenEx/FadeView.h @@ -0,0 +1,56 @@ +/* Project nGenEx
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: FadeView.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Non-rendering view class that controls the fade level (fade-in/fade-out)
+*/
+
+#ifndef FadeView_h
+#define FadeView_h
+
+#include "Types.h"
+#include "View.h"
+
+// +--------------------------------------------------------------------+
+
+class FadeView : public View
+{
+public:
+ static const char* TYPENAME() { return "FadeView"; }
+
+ enum FadeState { StateStart, State2, StateIn, StateHold, StateOut, StateDone };
+
+ FadeView(Window* c, double fade_in=1, double fade_out=1, double hold_time=4);
+ virtual ~FadeView();
+
+ // Operations:
+ virtual void Refresh();
+ virtual bool Done() const { return state == StateDone; }
+ virtual bool Holding() const { return state == StateHold; }
+
+ // Control:
+ virtual void FastFade(int fade_fast);
+ virtual void FadeIn(double fade_in);
+ virtual void FadeOut(double fade_out);
+ virtual void StopHold();
+
+protected:
+ double fade_in;
+ double fade_out;
+ double hold_time;
+ double time;
+ double step_time;
+
+ int fast;
+ FadeState state;
+};
+
+#endif FadeView_h
+
|