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authorAki <please@ignore.pl>2022-02-07 23:36:05 +0100
committerAki <please@ignore.pl>2022-02-07 23:36:05 +0100
commit879a5610a552c26cd5a8bbbf689444d89b71b0d8 (patch)
treee6e0fb65851b71c6ac930d04ae8321788647d771 /data/start/Ships
parent865eaca27d5ea0eb7f9ad93ad3d169d192080386 (diff)
downloadstarshatter-879a5610a552c26cd5a8bbbf689444d89b71b0d8.zip
starshatter-879a5610a552c26cd5a8bbbf689444d89b71b0d8.tar.gz
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Added start.dat from one of the distributions of the game
Diffstat (limited to 'data/start/Ships')
-rw-r--r--data/start/Ships/Alliance_Fighters/Eagle.def366
-rw-r--r--data/start/Ships/Alliance_Fighters/Falcon.def309
-rw-r--r--data/start/Ships/Alliance_Fighters/Stormhawk.def335
-rw-r--r--data/start/Ships/Alliance_Fighters/Thunderbolt.def357
4 files changed, 1367 insertions, 0 deletions
diff --git a/data/start/Ships/Alliance_Fighters/Eagle.def b/data/start/Ships/Alliance_Fighters/Eagle.def
new file mode 100644
index 0000000..a498855
--- /dev/null
+++ b/data/start/Ships/Alliance_Fighters/Eagle.def
@@ -0,0 +1,366 @@
+SHIP
+
+name: Eagle
+display_name: Eagle
+class: Fighter
+abrv: "F-34D"
+
+hud_icon: "EagleHud.pcx"
+description: "The F-34D EAGLE is a compact, multi-role fighter spacecraft. It is highly maneuverable and has proven itself in spaceborne and airborne combat as well as in surface attack missions. It provides a relatively low-cost, high-performance weapon system for Alliance forces. Like the F-32 Falcon, the Eagle is armed with twin Delta particle cannon, along with four underwing hard points capable of mounting a variety of anti-fighter ordnance. The Eagle's heavier structure also provides support for air-to-ground and antiship weapons and increased survivability at some cost in overall maneuverability."
+
+detail_0: "Eagle_0.mag"
+feature_0: 25
+detail_1: "Eagle_1b.mag"
+feature_1: 1
+
+cockpit_model: "EaglePit2t.mag"
+cockpit_scale: 0.02
+
+mass: 17.3
+integrity: 6e3
+scuttle: 2e3
+vlimit: 300
+agility: 130
+air_factor: 0.25
+roll_rate: 1700
+scale: 0.25
+acs: 1.1
+detet: 50e3
+
+trans_x: 3e3
+trans_y: 3e3
+trans_z: 3e3
+
+arcade_drag: 0.13
+drag: 3.0e-5
+roll_drag: 10
+pitch_drag: 7.5
+yaw_drag: 7.5
+
+CL: 1.8e-2 //1.1e-2
+CD: 5.1e-2 //1.1e-1
+stall: 0.45
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -770, 80)
+bridge: (0, 102, 23)
+
+power: {
+ type: Fusion,
+ max_output: 75,
+ fuel_range: 1.0,
+
+ loc: (0, 0, -40),
+ size: 32,
+ hull_factor: 0.75
+ }
+
+drive: {
+ type: Plasma,
+ thrust: 20,
+ augmenter: 60,
+ scale: 0.35,
+ port: (-8, 1, -188),
+ port: ( 8, 1, -188),
+
+ loc: (0, 0, -150),
+ size: 16,
+ hull_factor: 0.85
+ }
+
+
+weapon: {
+ type: "Delta Cannon",
+ abrv: Cannon,
+ muzzle: (-19, -3, 177),
+ muzzle: ( 19, -3, 177),
+
+ loc: ( 0, 0, 32),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-1",
+ muzzle: (-69, -22, -75)
+
+ loc: (-69, -22, -60)
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-2",
+ muzzle: (-48, -17, -75)
+
+ loc: (-48, -17, -60)
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-3",
+ muzzle: (-20, -13, -25)
+
+ loc: (-20, -13, -15)
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-4",
+ muzzle: (-14, -14, 52)
+
+ loc: (-14, -14, 60)
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-5",
+ muzzle: ( 15, -14, 52)
+
+ loc: ( 15, -14, 60)
+ size: 16,
+ hull_factor: 0.2
+}
+
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-6",
+ muzzle: ( 20, -13, -25)
+
+ loc: ( 20, -13, -15)
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-7",
+ muzzle: ( 48, -17, -75)
+
+ loc: ( 48, -17, -60)
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-8",
+ muzzle: ( 70, -22, -75)
+
+ loc: ( 70, -22, -60)
+ size: 16,
+ hull_factor: 0.2
+}
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+sensor: {
+ pcs: 25,
+ active_efficiency: 2e9,
+ passive_efficiency: 500,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 25,
+ hull_factor: 0.25
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 8,
+ hull_factor: 0.2
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose1.mag",
+ start: (0, -18, 100),
+ end: (0, -38, 130)
+ },
+
+ gear: {
+ model: "GearLeft1.mag",
+ start: (-20, -20, -74),
+ end: (-40, -50, -70)
+ },
+
+ gear: {
+ model: "GearRight1.mag",
+ start: ( 20, -20, -74),
+ end: ( 40, -50, -70)
+ },
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+
+thruster: {
+ design: Thruster,
+ type: Plasma,
+ scale: 0.12,
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+
+ port_fore: {loc:( -40, 5, 28), fire: 0x0044},
+ port_fore: {loc:( -40, -9, 28), fire: 0x0044},
+ port_fore: {loc:( 40, -9, 28), fire: 0x0084},
+ port_fore: {loc:( 40, 5, 28), fire: 0x0084},
+
+ port_aft: {loc:( -3, -8,-188), fire: 0x0008},
+ port_aft: {loc:( 3, -8,-188), fire: 0x0008},
+
+ port_top: {loc:( -3, 17,-145), fire: 0x0210},
+ port_top: {loc:( 3, 17,-145), fire: 0x0210},
+
+ port_bottom: {loc:( -3, -17,-145), fire: 0x0120},
+ port_bottom: {loc:( 3, -17,-145), fire: 0x0120},
+
+ port_top: {loc:( -19, 6, 98), fire: 0x0510},
+ port_top: {loc:( 19, 6, 98), fire: 0x0910},
+
+ port_bottom: {loc:( -19, -9, 98), fire: 0x0A20},
+ port_bottom: {loc:( 19, -9, 98), fire: 0x0620},
+}
+
+/*
+0x0001 = Translate Right
+0x0002 = "" Left
+0x0004 = "" Backwards
+0x0008 = "" Forewards
+0x0010 = "" Down
+0x0020 = "" Up
+0x0040 = Yaw Left
+0x0080 = Yaw Right
+0x0100 = Pitch Up
+0x0200 = Pitch Down
+0x0400 = Roll Left
+0x0800 = Roll Right
+*/
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: (-1, -1, 0, 0, 0, 0, -1, -1) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 1, 1, 0, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 1, 1, 1, 1, 1, 1, 0) }
+loadout: { name: "Ground Strike", stations: ( 3, 3, 0, 1, 1, 0, 3, 3) }
+loadout: { name: "Ship Strike", stations: ( 2, 2, 0, 1, 1, 0, 2, 2) }
+loadout: { name: "Hvy Ship Strike", stations: ( 2, 2, 0, 1, 1, 0, 2, 2) }
+loadout: { name: "Rockets", stations: ( 0, 4, 1, 1, 1, 1, 4, 0) }
+loadout: { name: "Scout/Recon", stations: (-1, -1, 0, 0, 0, 0, -1, -1) }
+
+death_spiral: {
+ time: 3.2,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.1,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.9,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.2
+ debris_speed: 160
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.25
+ debris_speed: 180
+}
+
+map: {
+ sprite: "e_map0.pcx",
+ sprite: "e_map1.pcx",
+ sprite: "e_map2.pcx",
+ sprite: "e_map3.pcx",
+ sprite: "e_map4.pcx",
+ sprite: "e_map5.pcx",
+ sprite: "e_map6.pcx",
+ sprite: "e_map7.pcx"
+}
+
diff --git a/data/start/Ships/Alliance_Fighters/Falcon.def b/data/start/Ships/Alliance_Fighters/Falcon.def
new file mode 100644
index 0000000..ede8d5a
--- /dev/null
+++ b/data/start/Ships/Alliance_Fighters/Falcon.def
@@ -0,0 +1,309 @@
+SHIP
+
+name: Falcon
+display_name: Falcon
+class: Fighter
+abrv: "F-32"
+
+hud_icon: "FalconHud.pcx"
+description: "The F-32 FALCON is the premier single-seat intercept fighter craft for the Alliance FORCE:Space. Designed to be lightweight, low cost and easy to maintain, the Falcon is a respected highly maneuverable and versatile tactical fighter. It is armed with twin Delta particle cannon, and four underwing hard points capable of mounting a variety of anti-fighter ordnance. The Falcon is routinely tasked with patrol, escort, and intercept mission profiles."
+
+detail_0: "falcon6_0.mag"
+feature_0: 25
+detail_1: "Falcon6_1.mag"
+feature_1: 1
+
+cockpit_model: "FalconPit.mag"
+cockpit_scale: 0.02
+
+mass: 14.5
+integrity: 4e3
+scuttle: 1e3
+vlimit: 290
+agility: 170
+air_factor: 0.25
+roll_rate: 1900
+scale: 0.27
+acs: 1.1
+detet: 50e3
+
+trans_x: 2e3
+trans_y: 1e3
+trans_z: 2e3
+
+arcade_drag: 0.1
+drag: 3.0e-5
+roll_drag: 10
+pitch_drag: 10
+yaw_drag: 10
+
+CL: 1.3e-2
+CD: 0.7e-1
+stall: 0.40
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -750, 80)
+bridge: (0, 131, 23)
+
+power: {
+ type: Fusion,
+ max_output: 65,
+ fuel_range: 0.75,
+
+ loc: (0, 0, -40),
+ size: 32,
+ hull_factor: 0.75
+ }
+
+drive: {
+ type: Plasma,
+ thrust: 20,
+ augmenter: 50,
+ scale: 0.32,
+ port: ( 33, 12, -175),
+ port: (-33, 12, -175),
+
+ loc: (0, 0, -130),
+ size: 16,
+ hull_factor: 0.85
+ }
+
+
+weapon: {
+ type: "Delta Cannon",
+ abrv: Cannon,
+ muzzle: (-21, 0, 130),
+ muzzle: ( 21, 0, 130),
+
+ loc: (0, 0, -32),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ abrv: "STA-1",
+ muzzle: (-110, -7, -145),
+
+ loc: (-110, -7, -145),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Rockets",
+ abrv: "STA-2",
+ muzzle: (-93, -5, -145),
+
+ loc: (-93, -5, -145),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Rockets",
+ abrv: "STA-3",
+ muzzle: ( 93, -5, -145),
+
+ loc: ( 93, -5, -145),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-4",
+ muzzle: (110, -7, -145),
+
+ loc: (110, -7, -145),
+ size: 16,
+ hull_factor: 0.2
+}
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: ( 0, -1, -1, 0) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 1, 1, 0) }
+loadout: { name: "Ground Strike", stations: ( 1, 3, 3, 1) }
+loadout: { name: "Ship Strike", stations: ( 1, 2, 2, 1) }
+loadout: { name: "Hvy Ship Strike", stations: ( 1, 2, 2, 1) }
+loadout: { name: "Rockets", stations: ( 0, 3, 3, 0) }
+loadout: { name: "Scout/Recon", stations: ( 0, -1, -1, 0) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+sensor: {
+ pcs: 25,
+ active_efficiency: 2e9,
+ passive_efficiency: 500,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 25,
+ hull_factor: 0.25
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 8,
+ hull_factor: 0.2
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose1.mag",
+ start: (0, -8, 90),
+ end: (0, -28, 120)
+ },
+
+ gear: {
+ model: "GearLeft1.mag",
+ start: (-20, -17, -79),
+ end: (-40, -37, -75)
+ },
+
+ gear: {
+ model: "GearRight1.mag",
+ start: ( 20, -17, -79),
+ end: ( 40, -37, -75)
+ },
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+
+thruster: {
+ design: Thruster,
+ type: Plasma,
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+ scale: 0.12,
+
+ port_fore: {loc:( -31, 8, 5), fire: 0x0044},
+ port_fore: {loc:( -27, 14, 5), fire: 0x0044},
+ port_fore: {loc:( 27, 14, 5), fire: 0x0084},
+ port_fore: {loc:( 31, 8, 5), fire: 0x0084},
+
+ port_aft: {loc:( -8, 2,-172), fire: 0x0088},
+ port_aft: {loc:( 8, 2,-172), fire: 0x0048},
+
+ port_top: {loc:( -2, 12,-162), fire: 0x0110},
+ port_top: {loc:( 2, 12,-162), fire: 0x0110},
+
+ port_bottom: {loc:( -2, -12,-162), fire: 0x0220},
+ port_bottom: {loc:( 2, -12,-162), fire: 0x0220},
+
+ port_top: {loc:(-124, -4, -96), fire: 0x0410},
+ port_top: {loc:(-124, -4,-115), fire: 0x0410},
+
+ port_top: {loc:( 124, -4, -96), fire: 0x0810},
+ port_top: {loc:( 124, -4,-115), fire: 0x0810},
+
+ port_bottom: {loc:(-123, -5, -96), fire: 0x0820},
+ port_bottom: {loc:(-123, -5,-115), fire: 0x0820},
+
+ port_bottom: {loc:( 123, -5, -96), fire: 0x0420},
+ port_bottom: {loc:( 123, -5,-115), fire: 0x0420},
+
+ port_bottom: {loc:( -2, -6, 141), fire: 0x0120},
+ port_bottom: {loc:( 2, -6, 141), fire: 0x0120},
+
+}
+
+
+death_spiral: {
+ time: 3,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.1,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.8,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (1,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+map: {
+ sprite: "f_map0.pcx",
+ sprite: "f_map1.pcx",
+ sprite: "f_map2.pcx",
+ sprite: "f_map3.pcx",
+ sprite: "f_map4.pcx",
+ sprite: "f_map5.pcx",
+ sprite: "f_map6.pcx",
+ sprite: "f_map7.pcx"
+}
+
diff --git a/data/start/Ships/Alliance_Fighters/Stormhawk.def b/data/start/Ships/Alliance_Fighters/Stormhawk.def
new file mode 100644
index 0000000..f47b4fe
--- /dev/null
+++ b/data/start/Ships/Alliance_Fighters/Stormhawk.def
@@ -0,0 +1,335 @@
+SHIP
+
+name: Stormhawk
+display_name: Stormhawk
+class: Fighter
+abrv: "F-36C"
+
+hud_icon: "StormhawkHud.pcx"
+description: "The F-36C STORMHAWK is a compact, multi-role fighter spacecraft. It is highly maneuverable and has proven itself in spaceborne and airborne combat as well as in surface attack missions. It provides a relatively low-cost, high-performance weapon system for Alliance forces. Like the F-32 Falcon, the Stormhawk is armed with twin Delta particle cannon, along with four underwing hard points capable of mounting a variety of anti-fighter ordnance. The Stormhawk's heavier structure also provides support for air-to-ground and antiship weapons and increased survivability at some cost in overall maneuverability."
+
+detail_0: "Storm6_0.mag"
+feature_0: 25
+detail_1: "Storm6_1.mag"
+feature_1: 1
+
+cockpit_model: "StormPit2b.mag"
+cockpit_scale: 0.02
+
+mass: 15.1
+integrity: 5e3
+scuttle: 1e3
+vlimit: 290
+agility: 140
+air_factor: 0.3
+roll_rate: 1700
+scale: 0.25
+acs: 1.1
+detet: 50e3
+
+trans_x: 3e3
+trans_y: 2e3
+trans_z: 3e3
+
+arcade_drag: 0.13
+drag: 3.0e-5
+roll_drag: 10
+pitch_drag: 7.5
+yaw_drag: 7.5
+
+CL: 1.8e-2 //1.1e-2
+CD: 5.1e-2 //1.1e-1
+stall: 0.45
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -790, 90)
+bridge: (0, 102, 23)
+
+power: {
+ type: Fusion,
+ max_output: 75,
+ fuel_range: 0.75,
+
+ loc: (0, 0, -40),
+ size: 32,
+ hull_factor: 0.75
+ }
+
+drive: {
+ type: Plasma,
+ thrust: 20,
+ augmenter: 60,
+ scale: 0.35,
+ port: (0, 0, -178),
+
+ loc: (0, 0, -100),
+ size: 16,
+ hull_factor: 0.85
+ }
+
+
+weapon: {
+ type: "Delta Cannon"
+ abrv: Cannon
+ muzzle: (-28, 2, 77)
+ muzzle: ( 28, 2, 77)
+
+ loc: (0, 0, 32)
+ size: 16,
+ hull_factor: 0.5
+ }
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ abrv: "STA-1",
+ muzzle: (-78, -10, -120),
+
+ loc: (-78, -10, -120),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-2",
+ muzzle: (-50, -5, -110),
+
+ loc: (-50, -5, -110),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-3",
+ muzzle: (-16, -18, -110),
+
+ loc: (-16, -18, -110),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ type: "Recon Pod",
+ abrv: "STA-4",
+ muzzle: ( 16, -18, -110),
+
+ loc: ( 16, -18, -110),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-5",
+ muzzle: ( 50, -5, -110),
+
+ loc: ( 50, -5, -110),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ abrv: "STA-6",
+ muzzle: ( 78, -10, -120),
+
+ loc: ( 78, -10, -120),
+ size: 16,
+ hull_factor: 0.2
+}
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+sensor: {
+ pcs: 25,
+ active_efficiency: 2e9,
+ passive_efficiency: 500,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 25,
+ hull_factor: 0.25
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 8,
+ hull_factor: 0.2
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose1.mag",
+ start: (0, -18, 100),
+ end: (0, -38, 130)
+ },
+
+ gear: {
+ model: "GearLeft1.mag",
+ start: (-20, -20, -74),
+ end: (-40, -50, -70)
+ },
+
+ gear: {
+ model: "GearRight1.mag",
+ start: ( 20, -20, -74),
+ end: ( 40, -50, -70)
+ },
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+
+thruster: {
+ design: Thruster,
+ type: Plasma,
+ scale: 0.12,
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+
+ port_fore: {loc:(-104, -5, -40), fire: 0x0044},
+ port_fore: {loc:( -95, -4, -31), fire: 0x0044},
+ port_fore: {loc:( 95, -4, -31), fire: 0x0084},
+ port_fore: {loc:( 104, -5, -40), fire: 0x0084},
+
+ port_aft: {loc:(-104, -5,-119), fire: 0x0088},
+ port_aft: {loc:( -95, -4,-121), fire: 0x0088},
+ port_aft: {loc:( 95, -4,-121), fire: 0x0048},
+ port_aft: {loc:( 104, -5,-119), fire: 0x0048},
+
+ port_top: {loc:( -6, 13, 120), fire: 0x0210},
+ port_top: {loc:( -6, 13, 113), fire: 0x0210},
+ port_top: {loc:( 6, 13, 113), fire: 0x0210},
+ port_top: {loc:( 6, 13, 120), fire: 0x0210},
+
+ port_bottom: {loc:( -6, -15, 120), fire: 0x0120},
+ port_bottom: {loc:( -6, -15, 113), fire: 0x0120},
+ port_bottom: {loc:( 6, -15, 113), fire: 0x0120},
+ port_bottom: {loc:( 6, -15, 120), fire: 0x0120},
+
+ port_top: {loc:( -83, 0,-100), fire: 0x0510},
+ port_top: {loc:( -83, 0,-107), fire: 0x0510},
+ port_top: {loc:( 83, 0,-100), fire: 0x0910},
+ port_top: {loc:( 83, 0,-107), fire: 0x0910},
+
+ port_bottom: {loc:( -96, -9, -96), fire: 0x0A20},
+ port_bottom: {loc:( -96, -9,-115), fire: 0x0A20},
+ port_bottom: {loc:( 96, -9, -96), fire: 0x0620},
+ port_bottom: {loc:( 96, -9,-115), fire: 0x0620},
+}
+
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: (-1, 0, -1, -1, 0, -1) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 1, 1, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 1, 1, 1, 1, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 3, 3, 3, 3, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 1, 2, 2, 1, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 2, 2, 2, 2, 0) }
+loadout: { name: "Rockets", stations: ( 0, 1, 4, 4, 1, 0) }
+loadout: { name: "Scout/Recon", stations: (-1, 0, -1, 5, 0, -1) }
+
+death_spiral: {
+ time: 3.2,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.1,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.9,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.9
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.7
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+map: {
+ sprite: "s_map0.pcx",
+ sprite: "s_map1.pcx",
+ sprite: "s_map2.pcx",
+ sprite: "s_map3.pcx",
+ sprite: "s_map4.pcx",
+ sprite: "s_map5.pcx",
+ sprite: "s_map6.pcx",
+ sprite: "s_map7.pcx"
+}
+
diff --git a/data/start/Ships/Alliance_Fighters/Thunderbolt.def b/data/start/Ships/Alliance_Fighters/Thunderbolt.def
new file mode 100644
index 0000000..7784b47
--- /dev/null
+++ b/data/start/Ships/Alliance_Fighters/Thunderbolt.def
@@ -0,0 +1,357 @@
+SHIP
+
+name: Thunderbolt
+display_name: Thunderbolt
+class: attack
+abrv: "F/A-38D"
+
+hud_icon: "ThunderboltHud.pcx"
+description: "The F/A-38D THUNDERBOLT is the primary Alliance attack craft, and the first specially designed for close air support of ground forces. They are tough, effective and powerful four-engine spacecraft that can be used against all ground targets, as well as fulfilling a secondary role in killing spaceborne platforms and starships. The 'Bolt has six underwing hardpoints for standard attack ordnance, as well as dual front-mounted Heavy Energy Cannon. For rear protection from hostile fighters and high-speed threats, the Thunderbolt features an autonomous tail gun turret."
+
+detail_0: "Thunderbolt_0a.mag"
+feature_0: 25
+detail_1: "Thunderbolt_1a.mag"
+feature_1: 1
+
+cockpit_model: "BoltPit2a.mag"
+cockpit_scale: 0.02
+
+mass: 29.7
+integrity: 7.5e3
+vlimit: 230
+agility: 40
+air_factor: 0.25
+roll_rate: 500
+scale: 0.27
+acs: 1.0
+detet: 50e3
+
+trans_x: 2500
+trans_y: 2500
+trans_z: 2500
+
+arcade_drag: 0.17
+drag: 3.6e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 1.6e-2
+CD: 0.7e-1
+stall: 0.38
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -1000, 130)
+bridge: (0, 180, 20)
+
+power: {
+ type: Fusion
+ name: "Fusion Reactor"
+ design: "Fusion Reactor"
+ max_output: 75
+ fuel_range: 0.75,
+
+ loc: (0, 0, 0)
+ size: 10
+ hull_factor: 0.5,
+}
+
+drive: {
+ type: Plasma
+ design: "Plasma Drive"
+ thrust: 19
+ augmenter: 30
+ scale: 0.35
+ port: ( 83, -8, -94)
+ port: (-83, -8, -94)
+
+ loc: ( 0, 0, -90)
+ size: 24
+ hull_factor: 0.5
+}
+
+weapon: {
+ type: "Heavy Cannon"
+ abrv: Cannon
+ muzzle: (-22, -1, 200)
+ muzzle: ( 21, -1, 200)
+
+ loc: (0, 0, 160)
+ size: 32
+ hull_factor: 0.5
+}
+
+weapon: {
+ type: "Fighter Turret"
+ abrv: Turret
+ muzzle: (0, 0, 24)
+ loc: (0, 0, -195)
+ azimuth: 3.1416
+ size: 32
+ hull_factor: 0.3
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-1",
+ muzzle: (-116, -25, -82),
+
+ loc: (-116, -25, -70),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-2",
+ muzzle: (-60, -16, -72),
+
+ loc: (-60, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-3",
+ muzzle: (-40, -16, -72),
+
+ loc: (-40, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-4",
+ muzzle: ( 40, -16, -72),
+
+ loc: ( 40, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-5",
+ muzzle: ( 60, -16, -72),
+
+ loc: ( 60, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-6",
+ muzzle: (116, -25, -82),
+
+ loc: (116, -25, -70),
+ size: 16,
+ hull_factor: 0.2
+}
+
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1,) }
+loadout: { name: "ACM Light", stations: ( 0, -1, -1, -1, -1, 0,) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 1, 1, 0, 0,) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 1, 1, 1, 1, 0,) }
+loadout: { name: "Ground Strike", stations: ( 1, 3, 3, 3, 3, 1,) }
+loadout: { name: "Ship Strike", stations: ( 1, 2, 2, 2, 2, 1,) }
+loadout: { name: "Hvy Ship Strike", stations: ( 2, 2, 2, 2, 2, 2,) }
+loadout: { name: "Rockets", stations: ( 0, 1, 4, 4, 1, 0,) }
+loadout: { name: "Scout/Recon", stations: ( 0, 1, -1, -1, 1, 0,) }
+
+decoy: {
+ type: "Fighter Decoy"
+ abrv: Decoy
+ muzzle: ( 0, -32, 0)
+
+ loc: (0, 0, 0)
+ size: 16
+ hull_factor: 0.5
+}
+
+sensor: {
+ design: Sensor
+ pcs: 20
+ active_efficiency: 1e6
+ passive_efficiency: 10e3
+ range: 25e3
+ range: 50e3
+ range: 75e3
+
+ loc: (0, 0, 30)
+ size: 16
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package"
+ abrv: "HUD"
+ type: 1
+ design: Computer
+
+ loc: (0, 0, 40)
+ size: 16
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer"
+ abrv: "Flight"
+ type: 2
+ design: Computer
+ loc: (0, 0, 90)
+ size: 16
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 0, -10)
+ design: Computer
+ size: 16
+ hull_factor: 0.1
+}
+
+gear: {
+ name: "Undercarriage"
+ abrv: Gear
+ loc: (0, 0, 0)
+ size: 16
+ hull_factor: 0.5
+
+ gear: {
+ model: "GearNose1.mag"
+ start: (0, -15, 144)
+ end: (0, -35, 158)
+ }
+
+ gear: {
+ model: "GearLeft1.mag"
+ start: (-20, -22, -64)
+ end: (-42, -48, -64)
+ }
+
+ gear: {
+ model: "GearRight1.mag"
+ start: ( 20, -22, -64)
+ end: ( 42, -48, -64)
+ }
+}
+
+thruster: {
+ design: Thruster
+ type: Plasma
+ scale: 0.12
+ loc: (0, -52,0)
+ size: 32
+ hull_factor: 0.5
+
+ port_fore: {loc:( -48, -2, 61), fire: 0x0044}
+ port_fore: {loc:( -36, -1, 61), fire: 0x0044}
+ port_fore: {loc:( 36, -1, 61), fire: 0x0084}
+ port_fore: {loc:( 48, -2, 61), fire: 0x0084}
+
+ port_aft: {loc:( -48, -2, -84), fire: 0x0088}
+ port_aft: {loc:( -36, -1, -90), fire: 0x0088}
+ port_aft: {loc:( 36, -1, -90), fire: 0x0048}
+ port_aft: {loc:( 48, -2, -84), fire: 0x0048}
+
+ port_left: {loc:( -26, 0, 127), fire: 0x0080}
+ port_left: {loc:( -38, 0,-144), fire: 0x0040}
+ port_right: {loc:( 26, 0, 127), fire: 0x0040}
+ port_right: {loc:( 38, 0,-144), fire: 0x0080}
+
+ port_top: {loc:( -86, 10, 29), fire: 0x0610}
+ port_top: {loc:( 86, 10, 29), fire: 0x0A10}
+ port_top: {loc:( -86, 10, -60), fire: 0x0410}
+ port_top: {loc:( 86, 10, -60), fire: 0x0810}
+
+ port_top: {loc:( -9, 22,-125), fire: 0x0110}
+ port_top: {loc:( -9, 22,-164), fire: 0x0110}
+ port_top: {loc:( 9, 22,-125), fire: 0x0110}
+ port_top: {loc:( 9, 22,-164), fire: 0x0110}
+
+ port_bottom: {loc:( -86, -24, 29), fire: 0x0920}
+ port_bottom: {loc:( 86, -24, 29), fire: 0x0520}
+ port_bottom: {loc:( -86, -24, -60), fire: 0x0820}
+ port_bottom: {loc:( 86, -24, -60), fire: 0x0420}
+
+ port_bottom: {loc:( -9, -20,-125), fire: 0x0220}
+ port_bottom: {loc:( -9, -20,-164), fire: 0x0220}
+ port_bottom: {loc:( 9, -20,-125), fire: 0x0220}
+ port_bottom: {loc:( 9, -20,-164), fire: 0x0220}
+}
+
+death_spiral: {
+ time: 2.5,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.1,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.5,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "b_map0.pcx"
+ sprite: "b_map1.pcx"
+ sprite: "b_map2.pcx"
+ sprite: "b_map3.pcx"
+ sprite: "b_map4.pcx"
+ sprite: "b_map5.pcx"
+ sprite: "b_map6.pcx"
+ sprite: "b_map7.pcx"
+}