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author | Aki <please@ignore.pl> | 2022-02-06 19:14:54 +0100 |
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committer | Aki <please@ignore.pl> | 2022-02-06 19:16:34 +0100 |
commit | d289918bfdf7635ec3bb2c94d8255da2b2572aea (patch) | |
tree | 6e9143cbfd63fd0e6a674d37a51a58ea85882929 /data/shatter/Campaigns/02/Templates/FS_Patrol_03.def | |
parent | ba64478a1aa1740da47ff0016dff6cc633900b73 (diff) | |
download | starshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.zip starshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.tar.gz starshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.tar.bz2 |
Added datafiles to the repository
This includes only text files from the most common distribution of content.dat
and shatter.dat.
Diffstat (limited to 'data/shatter/Campaigns/02/Templates/FS_Patrol_03.def')
-rw-r--r-- | data/shatter/Campaigns/02/Templates/FS_Patrol_03.def | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/data/shatter/Campaigns/02/Templates/FS_Patrol_03.def b/data/shatter/Campaigns/02/Templates/FS_Patrol_03.def new file mode 100644 index 0000000..710d72a --- /dev/null +++ b/data/shatter/Campaigns/02/Templates/FS_Patrol_03.def @@ -0,0 +1,119 @@ +MISSION_TEMPLATE + +name: "Fighter Patrol 3" +type: PATROL +degrees: true + +alias: { name: A1, code: player_carrier } +alias: { name: A2, code: player_squadron } + +callsign: { name: Player, iff: 1 } +callsign: { name: Helper, iff: 1 } +callsign: { name: Alpha, iff: 2 } +callsign: { name: Bravo, iff: 2 } +callsign: { name: Delta, iff: 2 } + +element: { + name: Player, + design: Stormhawk, + squadron: A2, + commander: A1, + rloc: { ref: A1, dex: 20e3, dex_var: 1e3 }, + mission: patrol, + + player: 1, + alert: true, + count: 2, + iff: 1, + + navpt: { cmd: patrol, rloc: { ref: A1, dex: 150e3, dex_var: 35e3, az: 0, az_var: 15 }, speed: 750 }, + navpt: { cmd: patrol, rloc: { ref: "this:1", dex: 160e3, dex_var: 35e3, az: 90, az_var: 15 }, speed: 750 }, + navpt: { cmd: patrol, rloc: { ref: "this:2", dex: 130e3, dex_var: 25e3, az: 170, az_var: 15 }, speed: 750 }, + navpt: { cmd: vector, rloc: { ref: A1, dex: 40e3, az: 140, az_var: 10 }, speed: 500 }, + navpt: { cmd: rtb, rloc: { ref: A1, dex: 20e3, az: 180, az_var: 0 }, speed: 250 }, + + objective: { cmd: patrol, tgt_desc: "inbound enemy units" }, + objective: { cmd: rtb }, + + loadout: { ship: -1, name: "ACM Medium Range" }, +} + +element: { + name: Helper, + design: Stormhawk, + squadron: A2, + commander: A1, + rloc: { ref: A1, dex: 55e3, dex_var: 25e3, az: -20, az_var: 10 }, + mission: patrol, + count: 2, + iff: 1, +} + +optional: { + min: 0, + max: 1, + + element: { + name: Test, + design: IM2800, + rloc: { ref: "Player:1", dex: 40e3, dex_var: 17e3 }, + count: 1, + iff: 2, + intel: secret, + navpt: { cmd: vector, rloc: { ref: "Player:2", dex: 50e3, dex_var: 10e3 }, speed: 350 }, + }, + + element: { + name: Test, + design: IM2800, + rloc: { ref: "Player:2", dex: 40e3, dex_var: 17e3 }, + count: 1, + iff: 2, + intel: secret, + navpt: { cmd: vector, rloc: { ref: "Player:1", dex: 50e3, dex_var: 10e3 }, speed: 350 }, + }, +} + +optional: { + min: 3, + max: 4, + + element: { + name: Alpha, + design: Viper, + rloc: { ref: "Player:1", dex: 20e3, dex_var: 7e3 }, + count: 4, + iff: 2, + loadout: { ship: -1, name: "ACM Medium Range" }, + intel: known, + }, + + element: { + name: Charlie, + design: Baikal, + rloc: { ref: "Player:2", dex: 60e3, dex_var: 5e3, az: 0, az_var: 30 }, + count: 1, + iff: 2, + intel: secret, + }, + + element: { + name: Bravo, + design: Razor, + rloc: { ref: "Player:3", dex: 25e3, dex_var: 5e3 }, + count: 3, + iff: 2, + loadout: { ship: -1, name: "ACM Short Range" }, + intel: secret, + }, + + element: { + name: Delta, + design: Viper, + rloc: { ref: "Player:2", dex: 20e3, dex_var: 7e3 }, + count: 4, + iff: 2, + loadout: { ship: -1, name: "ACM Medium Range" }, + intel: known, + }, +} |