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author | Aki <please@ignore.pl> | 2024-03-02 01:15:13 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-02 01:18:45 +0100 |
commit | e70158ea57302e2fa2d588b67fc8dc18265192eb (patch) | |
tree | ec1d90159f147a9aa896cb654cda905c2f3ee357 /data/content/Content | |
parent | 8b21a7027491d7e69bb165c0c50b0a23d1c8755e (diff) | |
download | starshatter-e70158ea57302e2fa2d588b67fc8dc18265192eb.zip starshatter-e70158ea57302e2fa2d588b67fc8dc18265192eb.tar.gz starshatter-e70158ea57302e2fa2d588b67fc8dc18265192eb.tar.bz2 |
You can now toggle Full Screen in Video settings
Full screen setting is preserved after game is restarted. Switching
in and out of full screen repetitively causes some mode
inconsistencies, but this should be enough for now. You can still force
window mode with -win CLI option.
Diffstat (limited to 'data/content/Content')
-rw-r--r-- | data/content/Content/content.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/data/content/Content/content.txt b/data/content/Content/content.txt index c199163..2a16b75 100644 --- a/data/content/Content/content.txt +++ b/data/content/Content/content.txt @@ -646,7 +646,8 @@ form.gameplay.full = Full Damage form.gameplay.standard-lcos = Standard LCOS form.gameplay.lead-diamond = Lead Indicator -form.video.mode = Video Mode: +form.video.full-screen = Full Screen: +form.video.mode = Full Screen Mode: form.video.max-texture = Max Texture Size: form.video.shadows = Shadows: form.video.specular-maps = Specular Maps: |