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authorAki <please@ignore.pl>2024-03-12 22:07:03 +0100
committerAki <please@ignore.pl>2024-03-12 22:07:36 +0100
commit81bb6873f1c0291fecbf6e429ad15ac3db66a4c0 (patch)
treefd7552ecabeeffb45a1fbe3730ab62bc7a64dd85 /contrib/Opcode/OPC_IceHook.h
parentf43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae (diff)
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Legal notices updated
Rename contrib -> third-party intendes to express the origin and purpose of that part of the code better. I plan to readd contrib/ again but with more in-project things like bash-completions, dev workflow scripts etc.
Diffstat (limited to 'contrib/Opcode/OPC_IceHook.h')
-rw-r--r--contrib/Opcode/OPC_IceHook.h70
1 files changed, 0 insertions, 70 deletions
diff --git a/contrib/Opcode/OPC_IceHook.h b/contrib/Opcode/OPC_IceHook.h
deleted file mode 100644
index d33120b..0000000
--- a/contrib/Opcode/OPC_IceHook.h
+++ /dev/null
@@ -1,70 +0,0 @@
-
-// Should be included by Opcode.h if needed
-
- #define ICE_DONT_CHECK_COMPILER_OPTIONS
-
- // From Windows...
- typedef int BOOL;
- #ifndef FALSE
- #define FALSE 0
- #endif
-
- #ifndef TRUE
- #define TRUE 1
- #endif
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <assert.h>
- #include <string.h>
- #include <float.h>
- #include <math.h>
-
- #ifndef ASSERT
- #define ASSERT(exp) {}
- #endif
- #define ICE_COMPILE_TIME_ASSERT(exp) extern char ICE_Dummy[ (exp) ? 1 : -1 ]
-
- #define Log {}
- #define SetIceError false
- #define EC_OUTOFMEMORY "Out of memory"
-
- #include "Ice/IcePreprocessor.h"
-
- #undef ICECORE_API
- #define ICECORE_API OPCODE_API
-
- #include "Ice/IceTypes.h"
- #include "Ice/IceFPU.h"
- #include "Ice/IceMemoryMacros.h"
-
- namespace IceCore
- {
- #include "Ice/IceUtils.h"
- #include "Ice/IceContainer.h"
- #include "Ice/IcePairs.h"
- #include "Ice/IceRevisitedRadix.h"
- #include "Ice/IceRandom.h"
- }
- using namespace IceCore;
-
- #define ICEMATHS_API OPCODE_API
- namespace IceMaths
- {
- #include "Ice/IceAxes.h"
- #include "Ice/IcePoint.h"
- #include "Ice/IceHPoint.h"
- #include "Ice/IceMatrix3x3.h"
- #include "Ice/IceMatrix4x4.h"
- #include "Ice/IcePlane.h"
- #include "Ice/IceRay.h"
- #include "Ice/IceIndexedTriangle.h"
- #include "Ice/IceTriangle.h"
- #include "Ice/IceTrilist.h"
- #include "Ice/IceAABB.h"
- #include "Ice/IceOBB.h"
- #include "Ice/IceBoundingSphere.h"
- #include "Ice/IceSegment.h"
- #include "Ice/IceLSS.h"
- }
- using namespace IceMaths;