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authorAki <please@ignore.pl>2024-03-12 22:07:03 +0100
committerAki <please@ignore.pl>2024-03-12 22:07:36 +0100
commit81bb6873f1c0291fecbf6e429ad15ac3db66a4c0 (patch)
treefd7552ecabeeffb45a1fbe3730ab62bc7a64dd85 /contrib/Opcode/Ice/IceSegment.h
parentf43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae (diff)
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Legal notices updated
Rename contrib -> third-party intendes to express the origin and purpose of that part of the code better. I plan to readd contrib/ again but with more in-project things like bash-completions, dev workflow scripts etc.
Diffstat (limited to 'contrib/Opcode/Ice/IceSegment.h')
-rw-r--r--contrib/Opcode/Ice/IceSegment.h55
1 files changed, 0 insertions, 55 deletions
diff --git a/contrib/Opcode/Ice/IceSegment.h b/contrib/Opcode/Ice/IceSegment.h
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--- a/contrib/Opcode/Ice/IceSegment.h
+++ /dev/null
@@ -1,55 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains code for segments.
- * \file IceSegment.h
- * \author Pierre Terdiman
- * \date April, 4, 2000
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __ICESEGMENT_H__
-#define __ICESEGMENT_H__
-
- class ICEMATHS_API IceSegment
- {
- public:
- //! Constructor
- inline_ IceSegment() {}
- //! Constructor
- inline_ IceSegment(const IcePoint& p0, const IcePoint& p1) : mP0(p0), mP1(p1) {}
- //! Copy constructor
- inline_ IceSegment(const IceSegment& seg) : mP0(seg.mP0), mP1(seg.mP1) {}
- //! Destructor
- inline_ ~IceSegment() {}
-
- inline_ const IcePoint& GetOrigin() const { return mP0; }
- inline_ IcePoint ComputeDirection() const { return mP1 - mP0; }
- inline_ void ComputeDirection(IcePoint& dir) const { dir = mP1 - mP0; }
- inline_ float ComputeLength() const { return mP1.Distance(mP0); }
- inline_ float ComputeSquareLength() const { return mP1.SquareDistance(mP0); }
-
- inline_ void SetOriginDirection(const IcePoint& origin, const IcePoint& direction)
- {
- mP0 = mP1 = origin;
- mP1 += direction;
- }
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * Computes a IcePoint on the segment
- * \param pt [out] IcePoint on segment
- * \param t [in] IcePoint's parameter [t=0 => pt = mP0, t=1 => pt = mP1]
- */
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- inline_ void ComputePoint(IcePoint& pt, float t) const { pt = mP0 + t * (mP1 - mP0); }
-
- float SquareDistance(const IcePoint& IcePoint, float* t=null) const;
- inline_ float Distance(const IcePoint& IcePoint, float* t=null) const { return sqrtf(SquareDistance(IcePoint, t)); }
-
- IcePoint mP0; //!< Start of segment
- IcePoint mP1; //!< End of segment
- };
-
-#endif // __ICESEGMENT_H__