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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Water.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Water.h')
-rw-r--r-- | StarsEx/Water.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/StarsEx/Water.h b/StarsEx/Water.h new file mode 100644 index 0000000..0dfe6eb --- /dev/null +++ b/StarsEx/Water.h @@ -0,0 +1,53 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Water surface effect w/ reflection and refraction +*/ + +#ifndef Water_h +#define Water_h + +#include "Geometry.h" +#include "Polygon.h" +#include "Color.h" + +// +--------------------------------------------------------------------+ + +struct WATER_SURFACE; + +// +--------------------------------------------------------------------+ + +class Water +{ +public: + Water(); + virtual ~Water(); + + virtual void Init(int nVerts, float size, float depth); + virtual void CalcWaves(double seconds); + virtual void UpdateSurface(Vec3& eyePos, VertexSet* vset); + +protected: + float size; + float depth; + float scaleTex; + float avgHeight; + + DWORD nVertices; + + WATER_SURFACE* surface; + float* waves; + float offsets[16]; +}; + +// +--------------------------------------------------------------------+ + +#endif // Water_h + |