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author | Aki <please@ignore.pl> | 2024-03-26 01:45:33 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-26 01:49:16 +0100 |
commit | ea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch) | |
tree | dad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/Thruster.cpp | |
parent | 38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff) | |
download | starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.zip starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.gz starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.bz2 |
DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions
and solidifies me in pursuing better abstract over definitions. It might
also be a good idea to have distinct aliases or compound types for time
and (net) identifiers.
Diffstat (limited to 'StarsEx/Thruster.cpp')
-rw-r--r-- | StarsEx/Thruster.cpp | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/StarsEx/Thruster.cpp b/StarsEx/Thruster.cpp index 16f3710..3d80a30 100644 --- a/StarsEx/Thruster.cpp +++ b/StarsEx/Thruster.cpp @@ -12,25 +12,27 @@ */ #include "Thruster.h" + +#include <cstdint> + +#include "AudioConfig.h" +#include "Bitmap.h" +#include "Bolt.h" +#include "CameraDirector.h" #include "Component.h" +#include "ContentBundle.h" +#include "DataLoader.h" #include "Drive.h" #include "FlightComp.h" -#include "SystemDesign.h" -#include "Ship.h" +#include "Game.h" +#include "Light.h" +#include "Random.h" #include "ShipDesign.h" +#include "Ship.h" #include "Sim.h" -#include "CameraDirector.h" -#include "AudioConfig.h" -#include "Random.h" - -#include "Light.h" -#include "Bitmap.h" #include "Sound.h" -#include "DataLoader.h" -#include "ContentBundle.h" -#include "Bolt.h" #include "Sprite.h" -#include "Game.h" +#include "SystemDesign.h" // +----------------------------------------------------------------------+ @@ -44,7 +46,7 @@ extern Bitmap* drive_trail_bitmap[8]; // +----------------------------------------------------------------------+ -ThrusterPort::ThrusterPort(int t, const Point& l, DWORD f, float s) +ThrusterPort::ThrusterPort(int t, const Point& l, std::uint32_t f, float s) : type(t), loc(l), flare(0), trail(0), fire(f), burn(0), scale(s) { } @@ -498,7 +500,7 @@ Thruster::ExecTrans(double x, double y, double z) // +--------------------------------------------------------------------+ void -Thruster::AddPort(int type, const Point& loc, DWORD fire, float flare_scale) +Thruster::AddPort(int type, const Point& loc, std::uint32_t fire, float flare_scale) { if (flare_scale == 0) flare_scale = scale; ThrusterPort* port = new ThrusterPort(type, loc, fire, flare_scale); @@ -506,7 +508,7 @@ Thruster::AddPort(int type, const Point& loc, DWORD fire, float flare_scale) } void -Thruster::CreatePort(int type, const Point& loc, DWORD fire, float flare_scale) +Thruster::CreatePort(int type, const Point& loc, std::uint32_t fire, float flare_scale) { Bitmap* flare_bmp = drive_flare_bitmap[subtype]; Bitmap* trail_bmp = drive_trail_bitmap[subtype]; |