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author | Aki <please@ignore.pl> | 2022-08-07 21:45:05 +0200 |
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committer | Aki <please@ignore.pl> | 2022-08-07 21:49:13 +0200 |
commit | 9ae3b193c461b168336d1d9e272aa834705633d7 (patch) | |
tree | cf4dde4eeba653763ab3180e4d581f359899370d /StarsEx/TerrainRegion.h | |
parent | 59af3b9729cb325fa65698f534bb87e77401c6a6 (diff) | |
download | starshatter-9ae3b193c461b168336d1d9e272aa834705633d7.zip starshatter-9ae3b193c461b168336d1d9e272aa834705633d7.tar.gz starshatter-9ae3b193c461b168336d1d9e272aa834705633d7.tar.bz2 |
Reimplemented part of archive format
This is getting reimplemented rather than refactor mostly in order to make
clear which parts are needed for backwards compatiblity (reading-wise) and
which are not. The current implementation has quite a number of quirks and
potential failure points despite not being large. Understanding them is not
worth it.
Diffstat (limited to 'StarsEx/TerrainRegion.h')
0 files changed, 0 insertions, 0 deletions