diff options
author | Aki <please@ignore.pl> | 2024-03-26 01:45:33 +0100 |
---|---|---|
committer | Aki <please@ignore.pl> | 2024-03-26 01:49:16 +0100 |
commit | ea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch) | |
tree | dad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/StarshipAI.h | |
parent | 38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff) | |
download | starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.zip starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.gz starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.bz2 |
DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions
and solidifies me in pursuing better abstract over definitions. It might
also be a good idea to have distinct aliases or compound types for time
and (net) identifiers.
Diffstat (limited to 'StarsEx/StarshipAI.h')
-rw-r--r-- | StarsEx/StarshipAI.h | 16 |
1 files changed, 5 insertions, 11 deletions
diff --git a/StarsEx/StarshipAI.h b/StarsEx/StarshipAI.h index d84380e..a186997 100644 --- a/StarsEx/StarshipAI.h +++ b/StarsEx/StarshipAI.h @@ -11,13 +11,12 @@ Starship (low-level) Artifical Intelligence class */ -#ifndef StarshipAI_h -#define StarshipAI_h +#pragma once + +#include <cstdint> -#include "Types.h" #include "ShipAI.h" -// +--------------------------------------------------------------------+ class StarshipAI : public ShipAI { @@ -49,13 +48,8 @@ protected: System* SelectSubtarget(); bool AssessTargetPointDefense(); - DWORD sub_select_time; - DWORD point_defense_time; + std::uint32_t sub_select_time; + std::uint32_t point_defense_time; System* subtarget; bool tgt_point_defense; }; - -// +--------------------------------------------------------------------+ - -#endif // StarshipAI_h - |