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author | Aki <please@ignore.pl> | 2024-03-01 02:28:21 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-01 02:28:21 +0100 |
commit | 8b21a7027491d7e69bb165c0c50b0a23d1c8755e (patch) | |
tree | ef5775bece2ae744313c0bfecc2a74e7ad7f408b /StarsEx/Starshatter.cpp | |
parent | 154e2d7f4a063703dbdbb0984579be10355bf785 (diff) | |
download | starshatter-8b21a7027491d7e69bb165c0c50b0a23d1c8755e.zip starshatter-8b21a7027491d7e69bb165c0c50b0a23d1c8755e.tar.gz starshatter-8b21a7027491d7e69bb165c0c50b0a23d1c8755e.tar.bz2 |
Removed useless MachineInfo queries
One questionable leftover is the Windows version check
Diffstat (limited to 'StarsEx/Starshatter.cpp')
-rw-r--r-- | StarsEx/Starshatter.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/StarsEx/Starshatter.cpp b/StarsEx/Starshatter.cpp index 6b87fb8..b0f7910 100644 --- a/StarsEx/Starshatter.cpp +++ b/StarsEx/Starshatter.cpp @@ -81,7 +81,6 @@ #include "ParseUtil.h" #include "Token.h" -#include "MachineInfo.h" #include "Game.h" #include "GameWinDX9.h" #include "Clock.h" @@ -2269,9 +2268,6 @@ Starshatter::LoadVideoConfig(const char* filename) float depth_bias = video_settings->depth_bias; int max_tex_size = 2048; - if (MachineInfo::GetCpuSpeed() >= 1000 && MachineInfo::GetTotalRam() > 128) - terrain_detail_level = 4; - Terrain::SetDetailLevel(terrain_detail_level); // read the config file: |