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author | Aki <please@ignore.pl> | 2022-04-06 23:48:24 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-06 23:48:24 +0200 |
commit | c7644a37b7801a8a1755cf6219443375797a57c5 (patch) | |
tree | 5ee7eefb6f0588ff82b1e525f0c6ce3291b52248 /StarsEx/StarServer.h | |
parent | e644842058be99729b90b1def4ad11573d515e6f (diff) | |
download | starshatter-c7644a37b7801a8a1755cf6219443375797a57c5.zip starshatter-c7644a37b7801a8a1755cf6219443375797a57c5.tar.gz starshatter-c7644a37b7801a8a1755cf6219443375797a57c5.tar.bz2 |
Removed DataLoader "ownership" by StarServer
Actually, I will probably revert it soon enough but other changes to
DataLoader initialization are worth it. Handling this singleton mess is
rather interesting and I'm still looking for a solution that will be
nice to look at.
Diffstat (limited to 'StarsEx/StarServer.h')
-rw-r--r-- | StarsEx/StarServer.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/StarsEx/StarServer.h b/StarsEx/StarServer.h index dd0e866..81c846b 100644 --- a/StarsEx/StarServer.h +++ b/StarsEx/StarServer.h @@ -10,7 +10,6 @@ #ifndef StarServer_h #define StarServer_h -#include "DataLoader.h" #include "Game.h" #include "NetLobbyServer.h" #include "NetServer.h" @@ -45,7 +44,6 @@ protected: NetServer* admin_server; NetLobbyServer* lobby_server; - DataLoader* loader; private: static StarServer* instance; |