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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/ShipSolid.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/ShipSolid.h')
-rw-r--r-- | StarsEx/ShipSolid.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/StarsEx/ShipSolid.h b/StarsEx/ShipSolid.h new file mode 100644 index 0000000..02d2322 --- /dev/null +++ b/StarsEx/ShipSolid.h @@ -0,0 +1,51 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + 3D Solid (Polygon) Object +*/ + +#ifndef ShipSolid_h +#define ShipSolid_h + +#include "Solid.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class Skin; + +// +--------------------------------------------------------------------+ + +class ShipSolid : public Solid +{ +public: + static const char* TYPENAME() { return "ShipSolid"; } + + ShipSolid(Ship* s); + virtual ~ShipSolid(); + + virtual void Render(Video* video, DWORD flags); + virtual void TranslateBy(const Point& ref); + + const Skin* GetSkin() const { return skin; } + void SetSkin(const Skin* s) { skin = s; } + +protected: + Ship* ship; + const Skin* skin; + Point true_eye_point; + Point fog_loc; + bool in_soup; +}; + +// +--------------------------------------------------------------------+ + +#endif // ShipSolid_h + |