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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
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Moved Stars45 to StarsEx
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ ShipKiller (i.e. death spiral) class
+*/
+
+#ifndef ShipKiller_h
+#define ShipKiller_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+class ShipKiller
+{
+public:
+ const float DEATH_CAM_LINGER;
+
+ // CONSTRUCTORS:
+ ShipKiller(Ship* ship);
+ virtual ~ShipKiller();
+
+ virtual void BeginDeathSpiral();
+ virtual void ExecFrame(double seconds);
+
+ // GENERAL ACCESSORS:
+ virtual float TransitionTime() const { return time; }
+ virtual Point TransitionLoc() const { return loc; }
+
+protected:
+ Ship* ship;
+
+ float time;
+ Point loc;
+
+ float exp_time;
+ int exp_index;
+};
+
+#endif // ShipKiller_h
+