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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/ScrollWindow.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/ScrollWindow.h')
-rw-r--r-- | StarsEx/ScrollWindow.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/StarsEx/ScrollWindow.h b/StarsEx/ScrollWindow.h new file mode 100644 index 0000000..910b117 --- /dev/null +++ b/StarsEx/ScrollWindow.h @@ -0,0 +1,131 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + ScrollWindow base class for List, Edit, and Rich Text controls +*/ + +#ifndef ScrollWindow_h +#define ScrollWindow_h + +#include "Types.h" +#include "ActiveWindow.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class ScrollWindow : public ActiveWindow +{ +public: + enum POLICY { SCROLL_NEVER, + SCROLL_AUTO, + SCROLL_ALWAYS + }; + + enum SCROLL { SCROLL_NONE, + SCROLL_UP, + SCROLL_PAGE_UP, + SCROLL_DOWN, + SCROLL_PAGE_DOWN, + SCROLL_THUMB + }; + + enum MISC { BORDER_WIDTH = 2, + EXTRA_WIDTH = 4, + SCROLL_WIDTH = 16, + SCROLL_HEIGHT = 6, + SCROLL_TRACK = SCROLL_WIDTH + 1, + TRACK_START = BORDER_WIDTH + SCROLL_HEIGHT, + THUMB_HEIGHT = SCROLL_WIDTH, + HEADING_EXTRA = BORDER_WIDTH + EXTRA_WIDTH + }; + + ScrollWindow(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid, DWORD style=0, ActiveWindow* parent=0); + ScrollWindow(Screen* s, int ax, int ay, int aw, int ah, DWORD aid, DWORD style=0, ActiveWindow* parent=0); + virtual ~ScrollWindow(); + + // Operations: + virtual void Paint(); + virtual void Draw(); + virtual void DrawTransparent(); + virtual void DrawContent(const Rect& ctrl_rect); + virtual void DrawTransparentContent(const Rect& ctrl_rect); + virtual void DrawScrollBar(); + virtual void MoveTo(const Rect& r); + + // Event Target Interface: + virtual int OnMouseMove(int x, int y); + virtual int OnLButtonDown(int x, int y); + virtual int OnLButtonUp(int x, int y); + virtual int OnMouseWheel(int wheel); + virtual int OnClick(); + + virtual int OnKeyDown(int vk, int flags); + + // pseudo-events: + virtual int OnDragStart(int x, int y); + virtual int OnDragDrop(int x, int y, ActiveWindow* source); + + // Property accessors: + virtual int GetLineHeight(); + virtual void SetLineHeight(int h); + + virtual int GetLeading(); + virtual void SetLeading(int nNewValue); + virtual int GetScrollBarVisible(); + virtual void SetScrollBarVisible(int nNewValue); + virtual int GetDragDrop(); + virtual void SetDragDrop(int nNewValue); + virtual bool GetSmoothScroll(); + virtual void SetSmoothScroll(bool s); + + virtual bool IsScrollVisible(); + virtual bool CanScroll(int direction, int nlines=1); + virtual void EnsureVisible(int index); + virtual void Scroll(int direction, int nlines=1); + virtual void SmoothScroll(int direction, double nlines); + virtual void ScrollTo(int index); + + // read-only: + virtual int GetTopIndex(); + virtual int GetLineCount(); + virtual int GetPageCount(); + virtual int GetPageSize(); + virtual int GetScrollTrack(); + + int IsDragging() const { return dragging; } + int IsSelecting() const { return selecting; } + int IsScrolling() const { return scrolling; } + +protected: + int captured; + int dragging; + int selecting; + int scrolling; + int scroll_count; + int mouse_x; + int mouse_y; + int track_length; + int thumb_pos; + + int leading; + int scroll_bar; + int dragdrop; + int line_count; + int page_count; + int page_size; + int top_index; + int line_height; + + bool smooth_scroll; + double smooth_offset; +}; + +#endif // ScrollWindow_h + |