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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Random.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Random.h')
-rw-r--r-- | StarsEx/Random.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/StarsEx/Random.h b/StarsEx/Random.h new file mode 100644 index 0000000..01f4f57 --- /dev/null +++ b/StarsEx/Random.h @@ -0,0 +1,34 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Utility functions for generating random numbers and locations. +*/ + +#ifndef Random_h +#define Random_h + +#include "Types.h" +#include "Geometry.h" + +// +----------------------------------------------------------------------+ + +void RandomInit(); +Point RandomDirection(); +Point RandomPoint(); +Vec3 RandomVector(double radius); +double Random(double min=0, double max=1); +int RandomIndex(); +bool RandomChance(int wins=1, int tries=2); +int RandomSequence(int current, int range); +int RandomShuffle(int count); + +// +----------------------------------------------------------------------+ + +#endif // Random_h |