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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/RLoc.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/RLoc.cpp')
-rw-r--r--StarsEx/RLoc.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/StarsEx/RLoc.cpp b/StarsEx/RLoc.cpp
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Navigation Point class implementation
+*/
+
+#include "RLoc.h"
+#include "Random.h"
+
+// +----------------------------------------------------------------------+
+
+RLoc::RLoc()
+ : rloc(0), dex(0), dex_var(5.0e3f), az(0), az_var(3.1415f), el(0), el_var(0.1f)
+{ }
+
+RLoc::RLoc(const Point& l, double d, double dv)
+ : loc(l), base_loc(l), rloc(0), dex((float) d), dex_var((float) dv),
+ az(0), az_var(3.1415f), el(0), el_var(0.1f)
+{ }
+
+RLoc::RLoc(RLoc* l, double d, double dv)
+ : rloc(l), dex((float) d), dex_var((float) dv),
+ az(0), az_var(3.1415f), el(0), el_var(0.1f)
+{ }
+
+RLoc::RLoc(const RLoc& r)
+ : loc(r.loc), base_loc(r.base_loc), rloc(r.rloc),
+ dex(r.dex), dex_var(r.dex_var),
+ az(r.az), az_var(r.az_var),
+ el(r.el), el_var(r.el_var)
+{ }
+
+RLoc::~RLoc()
+{ }
+
+// +----------------------------------------------------------------------+
+
+const Point&
+RLoc::Location()
+{
+ if (rloc || dex > 0) Resolve();
+ return loc;
+}
+
+// +----------------------------------------------------------------------+
+
+void
+RLoc::Resolve()
+{
+ if (rloc) {
+ base_loc = rloc->Location();
+ rloc = 0;
+ }
+
+ if (dex > 0) {
+ double d = dex + Random(-dex_var, dex_var);
+ double a = az + Random(-az_var, az_var);
+ double e = el + Random(-el_var, el_var);
+
+ Point p = Point(d * sin(a),
+ d * -cos(a),
+ d * sin(e));
+
+ loc = base_loc + p;
+ dex = 0;
+ }
+ else {
+ loc = base_loc;
+ }
+}
+
+// +----------------------------------------------------------------------+
+
+void
+RLoc::SetBaseLocation(const Point& l)
+{
+ base_loc = l;
+ loc = l;
+}