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authorAki <please@ignore.pl>2024-03-26 01:45:33 +0100
committerAki <please@ignore.pl>2024-03-26 01:49:16 +0100
commitea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch)
treedad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/Player.cpp
parent38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff)
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DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions and solidifies me in pursuing better abstract over definitions. It might also be a good idea to have distinct aliases or compound types for time and (net) identifiers.
Diffstat (limited to 'StarsEx/Player.cpp')
-rw-r--r--StarsEx/Player.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/StarsEx/Player.cpp b/StarsEx/Player.cpp
index 4be2cff..fffa9a6 100644
--- a/StarsEx/Player.cpp
+++ b/StarsEx/Player.cpp
@@ -11,8 +11,10 @@
Player / Logbook class
*/
-
#include "Player.h"
+
+#include <cstdint>
+
#include "NetLobbyServer.h"
#include "NetLayer.h"
#include "Ship.h"
@@ -633,7 +635,7 @@ Player::CommandRankRequired(int ship_class)
// +-------------------------------------------------------------------+
int
-Player::GetMissionPoints(ShipStats* s, DWORD start_time)
+Player::GetMissionPoints(ShipStats* s, std::uint32_t start_time)
{
int result = 0;
@@ -667,7 +669,7 @@ Player::GetMissionPoints(ShipStats* s, DWORD start_time)
// +-------------------------------------------------------------------+
void
-Player::ProcessStats(ShipStats* s, DWORD start_time)
+Player::ProcessStats(ShipStats* s, std::uint32_t start_time)
{
if (!s) return;