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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Particles.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Particles.h')
-rw-r--r-- | StarsEx/Particles.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/StarsEx/Particles.h b/StarsEx/Particles.h new file mode 100644 index 0000000..af540da --- /dev/null +++ b/StarsEx/Particles.h @@ -0,0 +1,85 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Particle burst class +*/ + +#ifndef Particles_h +#define Particles_h + +#include "Types.h" +#include "Geometry.h" +#include "Graphic.h" +#include "Sprite.h" + +// +--------------------------------------------------------------------+ + +class Particles : public Graphic +{ +public: + Particles(Bitmap* bitmap, + int np, + const Vec3& base_loc, + const Vec3& vel, + float base_speed = 500.0f, + float drag = 1.0f, + float scale = 1.0f, + float bloom = 0.0f, + float decay = 100.0f, + float release = 1.0f, + bool cont = false, + bool trail = true, + bool rise = false, + int blend = 3, + int nframes = 1); + + virtual ~Particles(); + + virtual void Render(Video* video, DWORD flags); + virtual void ExecFrame(double seconds); + virtual void TranslateBy(const Point& ref) { offset = ref; loc = loc - ref; } + virtual bool CheckVisibility(Projector& projector); + + virtual bool IsEmitting() const { return emitting; } + virtual void StopEmitting() { emitting = false; } + +protected: + int nparts; + int nverts; + int blend; + bool continuous; + bool trailing; + bool rising; + bool emitting; + + float base_speed; + float max_speed; + float drag; + float release_rate; + float decay; + float min_scale; + float max_scale; + float extra; + + Point ref_loc; + Point offset; + Point* velocity; + Point* part_loc; + Point* release; + float* timestamp; + float* intensity; + float* scale; + float* angle; + BYTE* frame; + + Sprite* point_sprite; +}; + +#endif // Particles_h |