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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Particles.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Particle burst class
+*/
+
+#ifndef Particles_h
+#define Particles_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "Graphic.h"
+#include "Sprite.h"
+
+// +--------------------------------------------------------------------+
+
+class Particles : public Graphic
+{
+public:
+ Particles(Bitmap* bitmap,
+ int np,
+ const Vec3& base_loc,
+ const Vec3& vel,
+ float base_speed = 500.0f,
+ float drag = 1.0f,
+ float scale = 1.0f,
+ float bloom = 0.0f,
+ float decay = 100.0f,
+ float release = 1.0f,
+ bool cont = false,
+ bool trail = true,
+ bool rise = false,
+ int blend = 3,
+ int nframes = 1);
+
+ virtual ~Particles();
+
+ virtual void Render(Video* video, DWORD flags);
+ virtual void ExecFrame(double seconds);
+ virtual void TranslateBy(const Point& ref) { offset = ref; loc = loc - ref; }
+ virtual bool CheckVisibility(Projector& projector);
+
+ virtual bool IsEmitting() const { return emitting; }
+ virtual void StopEmitting() { emitting = false; }
+
+protected:
+ int nparts;
+ int nverts;
+ int blend;
+ bool continuous;
+ bool trailing;
+ bool rising;
+ bool emitting;
+
+ float base_speed;
+ float max_speed;
+ float drag;
+ float release_rate;
+ float decay;
+ float min_scale;
+ float max_scale;
+ float extra;
+
+ Point ref_loc;
+ Point offset;
+ Point* velocity;
+ Point* part_loc;
+ Point* release;
+ float* timestamp;
+ float* intensity;
+ float* scale;
+ float* angle;
+ BYTE* frame;
+
+ Sprite* point_sprite;
+};
+
+#endif // Particles_h