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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/NetUser.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/NetUser.cpp')
-rw-r--r--StarsEx/NetUser.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/StarsEx/NetUser.cpp b/StarsEx/NetUser.cpp
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+++ b/StarsEx/NetUser.cpp
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ This class represents a user connecting to the multiplayer lobby
+*/
+
+
+#include "NetUser.h"
+#include "NetAuth.h"
+#include "NetLobby.h"
+#include "Player.h"
+#include "FormatUtil.h"
+
+// +-------------------------------------------------------------------+
+
+static Color user_colors[] = {
+ Color::BrightBlue,
+ Color::BrightRed,
+ Color::BrightGreen,
+ Color::Cyan,
+ Color::Orange,
+ Color::Magenta,
+ Color::Yellow,
+ Color::White,
+ Color::Gray,
+ Color::DarkRed,
+ Color::Tan,
+ Color::Violet
+};
+
+static int user_color_index = 0;
+
+// +-------------------------------------------------------------------+
+
+NetUser::NetUser(const char* n)
+ : name(n), netid(0), host(false),
+ rank(0), flight_time(0), missions(0), kills(0), losses(0),
+ auth_state(NetAuth::NET_AUTH_INITIAL),
+ auth_level(NetAuth::NET_AUTH_MINIMAL)
+{
+ if (user_color_index < 0 || user_color_index >= 12)
+ user_color_index = 0;
+
+ color = user_colors[user_color_index++];
+
+ ZeroMemory(salt, sizeof(salt));
+}
+
+NetUser::NetUser(const Player* player)
+ : netid(0), host(false),
+ rank(0), flight_time(0), missions(0), kills(0), losses(0),
+ auth_state(NetAuth::NET_AUTH_INITIAL),
+ auth_level(NetAuth::NET_AUTH_MINIMAL)
+{
+ if (user_color_index < 0 || user_color_index >= 12)
+ user_color_index = 0;
+
+ color = user_colors[user_color_index++];
+
+ if (player) {
+ name = player->Name();
+ pass = player->Password();
+ signature = player->Signature();
+ squadron = player->Squadron();
+ rank = player->Rank();
+ flight_time = player->FlightTime();
+ missions = player->Missions();
+ kills = player->Kills();
+ losses = player->Losses();
+ }
+
+ ZeroMemory(salt, sizeof(salt));
+}
+
+NetUser::~NetUser()
+{ }
+
+// +-------------------------------------------------------------------+
+
+Text
+NetUser::GetDescription()
+{
+ Text content;
+
+ content += "name \"";
+ content += SafeQuotes(name);
+ content += "\" sig \"";
+ content += SafeQuotes(signature);
+ content += "\" squad \"";
+ content += SafeQuotes(squadron);
+
+ char buffer[256];
+ sprintf_s(buffer, "\" rank %d time %d miss %d kill %d loss %d host %s ",
+ rank, flight_time, missions, kills, losses,
+ host ? "true" : "false");
+
+ content += buffer;
+
+ return content;
+}
+
+// +-------------------------------------------------------------------+
+
+bool
+NetUser::IsAuthOK() const
+{
+ return auth_state == NetAuth::NET_AUTH_OK;
+}