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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/NetUnitDlg.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/NetUnitDlg.h')
-rw-r--r-- | StarsEx/NetUnitDlg.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/StarsEx/NetUnitDlg.h b/StarsEx/NetUnitDlg.h new file mode 100644 index 0000000..8278426 --- /dev/null +++ b/StarsEx/NetUnitDlg.h @@ -0,0 +1,92 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Multiplayer Unit Selection Dialog Active Window class +*/ + +#ifndef NetUnitDlg_h +#define NetUnitDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "Bitmap.h" +#include "Button.h" +#include "ComboBox.h" +#include "ListBox.h" +#include "EditBox.h" +#include "Font.h" + +// +--------------------------------------------------------------------+ + +class MenuScreen; +class NetClientConfig; +class NetLobby; +class NetChatEntry; +class NetUser; + +// +--------------------------------------------------------------------+ + +class NetUnitDlg : public FormWindow +{ +public: + NetUnitDlg(Screen* s, FormDef& def, MenuScreen* mgr); + virtual ~NetUnitDlg(); + + virtual void RegisterControls(); + virtual void Show(); + virtual void ExecFrame(); + + // Operations: + virtual void OnSelect(AWEvent* event); + virtual void OnUnit(AWEvent* event); + virtual void OnMap(AWEvent* event); + virtual void OnUnMap(AWEvent* event); + virtual void OnBan(AWEvent* event); + virtual void OnBanConfirm(AWEvent* event); + virtual void OnApply(AWEvent* event); + virtual void OnCancel(AWEvent* event); + + virtual void ExecLobbyFrame(); + + virtual bool GetHostMode() const { return host_mode; } + virtual void SetHostMode(bool h) { host_mode = h; } + +protected: + virtual void GetAvailable(); + virtual void GetUnits(); + virtual void GetChat(); + virtual void SendChat(Text msg); + virtual void CheckUnitMapping(); + + MenuScreen* manager; + + ListBox* lst_players; + ListBox* lst_units; + ListBox* lst_chat; + EditBox* edt_chat; + + Button* btn_select; + Button* btn_map; + Button* btn_unmap; + Button* btn_ban; + Button* btn_apply; + Button* btn_cancel; + + NetLobby* net_lobby; + + int last_chat; + int unit_index; + bool host_mode; +}; + +// +--------------------------------------------------------------------+ + +#endif // NetUnitDlg_h + |