diff options
author | Aki <please@ignore.pl> | 2022-04-03 22:51:15 +0200 |
---|---|---|
committer | Aki <please@ignore.pl> | 2022-04-03 22:51:15 +0200 |
commit | 4cc312f90d27ea7abb010bd317188d9d08a9fd3e (patch) | |
tree | 844ae61007f22a9c561221aad814a54562972641 /StarsEx/NetLobbyClient.cpp | |
parent | 4b8ddd088afb8f0021c6cfa1b7700e0b521b8ac5 (diff) | |
download | starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.zip starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.tar.gz starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.tar.bz2 |
Added base game mode management to Game
Diffstat (limited to 'StarsEx/NetLobbyClient.cpp')
-rw-r--r-- | StarsEx/NetLobbyClient.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/StarsEx/NetLobbyClient.cpp b/StarsEx/NetLobbyClient.cpp index ca0ff81..df66900 100644 --- a/StarsEx/NetLobbyClient.cpp +++ b/StarsEx/NetLobbyClient.cpp @@ -28,6 +28,7 @@ #include "NetLayer.h" #include "FormatUtil.h" #include "VersionInfo.h" +#include "Game.h" // +-------------------------------------------------------------------+ @@ -217,7 +218,7 @@ NetLobbyClient::GameStart() Sleep(100); SetStatus(NetServerInfo::ACTIVE); - Starshatter::GetInstance()->SetGameMode(Starshatter::PREP_MODE); + Starshatter::GetInstance()->SetGameMode(Game::PREP_MODE); // discard unit map selection data so that // it will be refreshed when we return to |