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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/NetClientConfig.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/NetClientConfig.h')
-rw-r--r-- | StarsEx/NetClientConfig.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/StarsEx/NetClientConfig.h b/StarsEx/NetClientConfig.h new file mode 100644 index 0000000..13a8bff --- /dev/null +++ b/StarsEx/NetClientConfig.h @@ -0,0 +1,72 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + +*/ + +#ifndef NetClientConfig_h +#define NetClientConfig_h + +#include "Types.h" +#include "Game.h" +#include "Text.h" +#include "List.h" + +#include "NetAddr.h" + +// +--------------------------------------------------------------------+ + +class NetLobbyClient; +class NetServerInfo; + +// +--------------------------------------------------------------------+ + +class NetClientConfig +{ +public: + NetClientConfig(); + ~NetClientConfig(); + + void AddServer(const char* name, + const char* addr, + WORD port, + const char* password, + bool save=false); + void DelServer(int index); + + List<NetServerInfo>& GetServerList() { return servers; } + NetServerInfo* GetServerInfo(int n); + void Download(); + void Load(); + void Save(); + + void SetServerIndex(int n) { server_index = n; } + int GetServerIndex() const { return server_index; } + void SetHostRequest(bool n) { host_request = n; } + bool GetHostRequest() const { return host_request; } + NetServerInfo* GetSelectedServer(); + + void CreateConnection(); + NetLobbyClient* GetConnection(); + bool Login(); + bool Logout(); + void DropConnection(); + + static void Initialize(); + static void Close(); + static NetClientConfig* GetInstance() { return instance; } + +private: + List<NetServerInfo> servers; + int server_index; + bool host_request; + + NetLobbyClient* conn; + + static NetClientConfig* instance; +}; + +#endif // NetClientConfig_h |