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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/NavSystem.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
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diff --git a/StarsEx/NavSystem.h b/StarsEx/NavSystem.h
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Nav Points and so on...
+*/
+
+#ifndef NavSystem_h
+#define NavSystem_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "System.h"
+
+// +--------------------------------------------------------------------+
+
+class StarSystem;
+class Orbital;
+class OrbitalBody;
+class OrbitalRegion;
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+class NavSystem : public System
+{
+public:
+ NavSystem();
+ NavSystem(const NavSystem& rhs);
+ virtual ~NavSystem();
+
+ virtual void ExecFrame(double seconds);
+
+ virtual void Distribute(double delivered_energy, double seconds);
+
+ bool AutoNavEngaged();
+ void EngageAutoNav();
+ void DisengageAutoNav();
+
+protected:
+ bool autonav;
+};
+
+// +--------------------------------------------------------------------+
+
+
+#endif // NavSystem_h
+