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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Mouse.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Mouse.h')
-rw-r--r-- | StarsEx/Mouse.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/StarsEx/Mouse.h b/StarsEx/Mouse.h new file mode 100644 index 0000000..e9f6a18 --- /dev/null +++ b/StarsEx/Mouse.h @@ -0,0 +1,74 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mouse class +*/ + +#ifndef Mouse_h +#define Mouse_h + +#include "Types.h" + +// +--------------------------------------------------------------------+ + +class Bitmap; +class Screen; +class Window; + +// +--------------------------------------------------------------------+ + +class Mouse +{ + friend LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); + friend class Game; + +public: + static const char* TYPENAME() { return "Mouse"; } + + enum CURSOR { ARROW, CROSS, WAIT, NOT, DRAG, USER1, USER2, USER3 }; + enum HOTSPOT { HOTSPOT_CTR, HOTSPOT_NW }; + + static int X() { return x; } + static int Y() { return y; } + static int LButton() { return l; } + static int MButton() { return m; } + static int RButton() { return r; } + static int Wheel() { return w; } + + static void Paint(); + + static void SetCursorPos(int x, int y); + static void Show(int s=1); + static int SetCursor(CURSOR c); + static int LoadCursor(CURSOR c, const char* name, HOTSPOT hs = HOTSPOT_CTR); + + static void Create(Screen* screen); + static void Resize(Screen* screen); + static void Close(); + +private: + static int show; + static int cursor; + + static int x; + static int y; + static int l; + static int m; + static int r; + static int w; + + static Bitmap* image[8]; + static int hotspot[8]; + + static Window* window; +}; + +#endif // Mouse_h + |