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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/ModConfig.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/ModConfig.h')
-rw-r--r-- | StarsEx/ModConfig.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/StarsEx/ModConfig.h b/StarsEx/ModConfig.h new file mode 100644 index 0000000..5b57589 --- /dev/null +++ b/StarsEx/ModConfig.h @@ -0,0 +1,74 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mod file deployment configuration and manager +*/ + + +#ifndef ModConfig_h +#define ModConfig_h + +#include "Types.h" +#include "Bitmap.h" +#include "Text.h" +#include "List.h" + +// +-------------------------------------------------------------------+ + +class ModConfig; +class ModInfo; +class ModCampaign; + +// +-------------------------------------------------------------------+ + +class ModConfig +{ +public: + static const char* TYPENAME() { return "ModConfig"; } + + ModConfig(); + ~ModConfig(); + + int operator == (const ModConfig& cfg) const { return this == &cfg; } + + static void Initialize(); + static void Close(); + static ModConfig* GetInstance(); + + void Load(); + void Save(); + void FindMods(); + + bool IsDeployed(const char* name); + void Deploy(); + void Undeploy(); + void Redeploy(); + + // these methods change the configuration only + // you must Redeploy() to have them take effect: + + void EnableMod(const char* name); + void DisableMod(const char* name); + void IncreaseModPriority(int mod_index); + void DecreaseModPriority(int mod_index); + + List<Text>& EnabledMods() { return enabled; } + List<Text>& DisabledMods() { return disabled; } + List<ModInfo>& GetModInfoList() { return mods; } + + ModInfo* GetModInfo(const char* filename); + +private: + List<Text> enabled; + List<Text> disabled; + List<ModInfo> mods; +}; + +#endif // ModConfig_h
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