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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Menu.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Menu.h')
-rw-r--r-- | StarsEx/Menu.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/StarsEx/Menu.h b/StarsEx/Menu.h new file mode 100644 index 0000000..b74099f --- /dev/null +++ b/StarsEx/Menu.h @@ -0,0 +1,123 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Simple menu hierarchy class +*/ + +#ifndef Menu_h +#define Menu_h + +#include "Types.h" +#include "List.h" +#include "Text.h" + +// +-------------------------------------------------------------------+ + +class Menu; +class MenuItem; +class MenuHistory; + +// +-------------------------------------------------------------------+ + +class Menu +{ +public: + static const char* TYPENAME() { return "Menu"; } + + Menu() { } + Menu(Text t) : title(t) { } + virtual ~Menu() { items.destroy(); } + + virtual Text GetTitle() const { return title; } + virtual void SetTitle(Text t) { title = t; } + virtual Menu* GetParent() const { return parent; } + virtual void SetParent(Menu* p) { parent = p; } + + virtual void AddItem(Text label, DWORD value=0, bool enabled=true); + virtual void AddItem(MenuItem* item); + virtual void AddMenu(Text label, Menu* menu, DWORD value=0); + virtual MenuItem* GetItem(int index); + virtual void SetItem(int index, MenuItem* item); + virtual int NumItems() const; + virtual void ClearItems(); + + ListIter<MenuItem> GetItems() { return items; } + +protected: + Text title; + List<MenuItem> items; + Menu* parent; + + friend class MenuItem; +}; + +// +-------------------------------------------------------------------+ + +class MenuItem +{ +public: + static const char* TYPENAME() { return "MenuItem"; } + + MenuItem(Text label, DWORD value=0, bool enabled=true); + virtual ~MenuItem(); + + virtual Text GetText() const { return text; } + virtual void SetText(Text t) { text = t; } + + virtual DWORD GetData() const { return data; } + virtual void SetData(DWORD d) { data = d; } + + virtual int GetEnabled() const { return enabled; } + virtual void SetEnabled(int e) { enabled = e; } + + virtual int GetSelected() const { return selected; } + virtual void SetSelected(int s) { selected = s; } + + virtual Menu* GetMenu() const { return menu; } + virtual void SetMenu(Menu* m) { menu = m; } + + virtual Menu* GetSubmenu() const { return submenu; } + virtual void SetSubmenu(Menu* s) { submenu = s; } + +protected: + Text text; + DWORD data; + int enabled; + int selected; + + Menu* menu; + Menu* submenu; + + friend class Menu; +}; + +// +-------------------------------------------------------------------+ + +class MenuHistory +{ +public: + static const char* TYPENAME() { return "MenuHistory"; } + + MenuHistory() { } + virtual ~MenuHistory() { history.clear(); } + + virtual Menu* GetCurrent(); + virtual Menu* GetLevel(int n); + virtual Menu* Find(const char* title); + virtual void Pop(); + virtual void Push(Menu* menu); + virtual void Clear(); + +private: + List<Menu> history; +}; + +#endif // Menu_h + |