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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Light.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Light.cpp')
-rw-r--r--StarsEx/Light.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/StarsEx/Light.cpp b/StarsEx/Light.cpp
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Dynamic Light Source
+*/
+
+#include "Light.h"
+#include "Scene.h"
+
+// +--------------------------------------------------------------------+
+
+int Light::id_key = 1;
+
+// +--------------------------------------------------------------------+
+
+Light::Light(float l, float dl, int time)
+: id(id_key++), type(LIGHT_POINT), life(time),
+light(l), dldt(dl), color(255,255,255),
+active(true), shadow(false), scene(0)
+{ }
+
+// +--------------------------------------------------------------------+
+
+Light::~Light()
+{ }
+
+// +--------------------------------------------------------------------+
+
+void
+Light::Update()
+{
+ if (dldt < 1.0f)
+ light *= dldt;
+
+ if (life > 0) life--;
+}
+
+// +--------------------------------------------------------------------+
+
+void
+Light::Destroy()
+{
+ if (scene)
+ scene->DelLight(this);
+
+ delete this;
+}
+
+// +--------------------------------------------------------------------+
+
+void
+Light::MoveTo(const Point& dst)
+{
+ //if (type != LIGHT_DIRECTIONAL)
+ loc = dst;
+}
+
+void
+Light::TranslateBy(const Point& ref)
+{
+ if (type != LIGHT_DIRECTIONAL)
+ loc = loc - ref;
+}