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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
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parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/HUDSounds.h')
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diff --git a/StarsEx/HUDSounds.h b/StarsEx/HUDSounds.h
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ HUDSounds singleton class utility
+*/
+
+#ifndef HUDSounds_h
+#define HUDSounds_h
+
+#include "Types.h"
+
+// +--------------------------------------------------------------------+
+
+class HUDSounds
+{
+public:
+ enum SOUNDS {
+ SND_MFD_MODE,
+ SND_NAV_MODE,
+ SND_WEP_MODE,
+ SND_WEP_DISP,
+ SND_HUD_MODE,
+ SND_HUD_WIDGET,
+ SND_SHIELD_LEVEL,
+ SND_RED_ALERT,
+ SND_TAC_ACCEPT,
+ SND_TAC_REJECT
+ };
+
+ static void Initialize();
+ static void Close();
+
+ static void PlaySound(int n);
+ static void StopSound(int n);
+};
+
+#endif // HUDSounds_h
+