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author | Aki <please@ignore.pl> | 2022-04-03 20:14:44 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-03 20:14:44 +0200 |
commit | 8fe1e0179fc4f08c9288c50ba5505fe040dea042 (patch) | |
tree | 6bf39a3a842694e29cf7e661c29ba59a210e3b2f /StarsEx/GameWinDX9.h | |
parent | cd57c84c5fe34c2ac548d6d119a9828a303923ef (diff) | |
download | starshatter-8fe1e0179fc4f08c9288c50ba5505fe040dea042.zip starshatter-8fe1e0179fc4f08c9288c50ba5505fe040dea042.tar.gz starshatter-8fe1e0179fc4f08c9288c50ba5505fe040dea042.tar.bz2 |
Moved parts of activate and pause methods to GameWinDX9
Diffstat (limited to 'StarsEx/GameWinDX9.h')
-rw-r--r-- | StarsEx/GameWinDX9.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/StarsEx/GameWinDX9.h b/StarsEx/GameWinDX9.h index ef86956..88ad113 100644 --- a/StarsEx/GameWinDX9.h +++ b/StarsEx/GameWinDX9.h @@ -36,6 +36,8 @@ public: virtual bool LoadPalette(PALETTEENTRY* pal, BYTE* inv); virtual int Run() override; + virtual void Activate(bool f) override; + virtual void Pause(bool f) override; void ShowStats(); int MaxTexSize() const; |