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author | Aki <please@ignore.pl> | 2022-04-03 10:47:51 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-03 10:47:51 +0200 |
commit | 72deaacc5981c16aa05b7a63f497832bc769063c (patch) | |
tree | 260b7c7ee72d97dbd3386906cdcdfc1a5672e90b /StarsEx/Game.h | |
parent | 759270bedc64ec2578563ff320cc73bb04a3e7e0 (diff) | |
download | starshatter-72deaacc5981c16aa05b7a63f497832bc769063c.zip starshatter-72deaacc5981c16aa05b7a63f497832bc769063c.tar.gz starshatter-72deaacc5981c16aa05b7a63f497832bc769063c.tar.bz2 |
Moved application configuration to GameWinDX9
Diffstat (limited to 'StarsEx/Game.h')
-rw-r--r-- | StarsEx/Game.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/StarsEx/Game.h b/StarsEx/Game.h index 0a59197..518c7d9 100644 --- a/StarsEx/Game.h +++ b/StarsEx/Game.h @@ -91,10 +91,6 @@ protected: HMENU hmenu; DWORD winstyle; - char* app_name; - char* title_text; - char* palette_name; - // Internal variables for the state of the app DWORD window_style; // Saved window style for mode switches RECT bounds_rect; // Saved window bounds for mode switches |