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authorAki <please@ignore.pl>2022-04-03 20:33:07 +0200
committerAki <please@ignore.pl>2022-04-03 20:34:15 +0200
commit0703d8f36d02a4b87a8898cc847dc0d4da7bb27f (patch)
treeff04769d84ce6e042e3d0d808a6f0444e755f8c0 /StarsEx/Game.cpp
parent029213d28484dbc4d3f874a88ce4e7b13d68b373 (diff)
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Moved video and sound related members to GameWinDX9
Diffstat (limited to 'StarsEx/Game.cpp')
-rw-r--r--StarsEx/Game.cpp15
1 files changed, 4 insertions, 11 deletions
diff --git a/StarsEx/Game.cpp b/StarsEx/Game.cpp
index 6cf7321..d4de97c 100644
--- a/StarsEx/Game.cpp
+++ b/StarsEx/Game.cpp
@@ -31,10 +31,10 @@ const double MAX_FRAME_TIME_NORMAL = 1.0 / 5.0;
// +--------------------------------------------------------------------+
-Game::Game()
- : world(0), video_factory(0), video(0), video_settings(0), soundcard(0),
- screen(0),
- status(Game::OK), exit_code(0)
+Game::Game() :
+ world(0),
+ status(Game::OK),
+ exit_code(0)
{
Clock::Init();
if (!game) {
@@ -47,8 +47,6 @@ Game::Game()
frame_number = 0;
max_frame_length = MAX_FRAME_TIME_NORMAL;
-
- video_settings = new VideoSettings;
}
else
status = TOO_MANY;
@@ -62,11 +60,6 @@ Game::~Game()
Clock::Close();
delete world;
- delete screen;
- delete video_factory;
- delete video;
- delete soundcard;
- delete video_settings;
}
// +--------------------------------------------------------------------+