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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/FormDef.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/FormDef.h')
-rw-r--r-- | StarsEx/FormDef.h | 331 |
1 files changed, 331 insertions, 0 deletions
diff --git a/StarsEx/FormDef.h b/StarsEx/FormDef.h new file mode 100644 index 0000000..b5a7f15 --- /dev/null +++ b/StarsEx/FormDef.h @@ -0,0 +1,331 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Form and Control Definition Resources +*/ + +#ifndef FormDef_h +#define FormDef_h + +#include <vector> +#include "Types.h" +#include "Geometry.h" +#include "Color.h" +#include "Text.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class FormDef; // values defining form style and control placement +class CtrlDef; // values defining control style +class WinDef; // base class for FormDef and CtrlDef +class TermStruct; // used for parsing + +enum WinType { + WIN_DEF_FORM, + WIN_DEF_LABEL, + WIN_DEF_BUTTON, + WIN_DEF_COMBO, + WIN_DEF_EDIT, + WIN_DEF_IMAGE, + WIN_DEF_SLIDER, + WIN_DEF_LIST, + WIN_DEF_RICH +}; + +// +--------------------------------------------------------------------+ + +class ColumnDef +{ +public: + static const char* TYPENAME() { return "ColumnDef"; } + + ColumnDef(); + ColumnDef(const char* title, int width, int align, int sort); + + Text title; + int width; + int align; + int sort; + Color color; + bool use_color; +}; + +// +--------------------------------------------------------------------+ + +class LayoutDef +{ +public: + static const char* TYPENAME() { return "LayoutDef"; } + + std::vector<DWORD> x_mins; + std::vector<DWORD> y_mins; + std::vector<float> x_weights; + std::vector<float> y_weights; +}; + +// +--------------------------------------------------------------------+ + +class WinDef +{ + friend class FormDef; + +public: + static const char* TYPENAME() { return "WinDef"; } + + WinDef(DWORD id, DWORD type, const char* text=0, DWORD style=0); + virtual ~WinDef() { } + + int operator == (const WinDef& w) const { return id == w.id; } + + DWORD GetID() const { return id; } + void SetID(DWORD id); + DWORD GetParentID() const { return pid; } + void SetParentID(DWORD id); + DWORD GetType() const { return type; } + void SetType(DWORD type); + + void SetRect(const Rect& r); + Rect GetRect() const { return rect; } + int GetX() const { return rect.x; } + int GetY() const { return rect.y; } + int GetW() const { return rect.w; } + int GetH() const { return rect.h; } + + void SetEnabled(bool enable=true); + bool IsEnabled() const { return enabled; } + + void SetStyle(DWORD s); + DWORD GetStyle() const { return style; } + + void SetFont(const char* t); + const Text& GetFont() const { return font; } + void SetText(const char* t); + const Text& GetText() const { return text; } + void SetAltText(const char* t); + const Text& GetAltText() const { return alt_text; } + void SetTexture(const char* t); + const Text& GetTexture() const { return texture; } + + void SetBackColor(Color c); + Color GetBackColor() const { return back_color; } + void SetBaseColor(Color c); + Color GetBaseColor() const { return base_color; } + void SetForeColor(Color c); + Color GetForeColor() const { return fore_color; } + void SetSingleLine(bool a); + bool GetSingleLine() const { return single_line; } + void SetTextAlign(DWORD a); + DWORD GetTextAlign() const { return text_align; } + void SetTransparent(bool t); + bool GetTransparent() const { return transparent; } + void SetHidePartial(bool a); + bool GetHidePartial() const { return hide_partial;} + + void SetMargins(const Insets& m); + const Insets& GetMargins() const { return margins; } + void SetTextInsets(const Insets& t); + const Insets& GetTextInsets() const { return text_insets; } + void SetCellInsets(const Insets& t); + const Insets& GetCellInsets() const { return cell_insets; } + void SetCells(const Rect& r); + const Rect& GetCells() const { return cells; } + + void SetFixedWidth(int w) { fixed_width = w; } + int GetFixedWidth() const { return fixed_width; } + void SetFixedHeight(int h) { fixed_height = h; } + int GetFixedHeight() const { return fixed_height;} + + const LayoutDef& GetLayout() const { return layout; } + +protected: + DWORD id; + DWORD pid; + DWORD type; + Rect rect; + Text font; + Text text; + Text alt_text; + Text texture; + Text picture; + DWORD style; + DWORD text_align; + bool single_line; + bool enabled; + bool transparent; + bool hide_partial; + Color back_color; + Color base_color; + Color fore_color; + + Insets margins; + Insets text_insets; + Insets cell_insets; + Rect cells; + int fixed_width; + int fixed_height; + + LayoutDef layout; +}; + +// +--------------------------------------------------------------------+ + +class CtrlDef : public WinDef +{ +public: + static const char* TYPENAME() { return "CtrlDef"; } + + CtrlDef(DWORD id=0, DWORD type=WIN_DEF_LABEL, const char* text=0, DWORD style=0); + virtual ~CtrlDef(); + + virtual CtrlDef& operator=(const CtrlDef& ctrl); + + bool GetActive() const; + void SetActive(bool c); + Color GetActiveColor() const; + void SetActiveColor(Color c); + bool GetAnimated() const; + void SetAnimated(bool bNewValue); + short GetBevelWidth() const; + void SetBevelWidth(short nNewValue); + bool GetBorder() const; + void SetBorder(bool bNewValue); + Color GetBorderColor() const; + void SetBorderColor(Color c); + bool GetDropShadow() const; + void SetDropShadow(bool bNewValue); + bool GetIndent() const; + void SetIndent(bool bNewValue); + bool GetInvertLabel() const; + void SetInvertLabel(bool bNewValue); + int GetOrientation() const; + void SetOrientation(int o); + Text GetPicture() const; + void SetPicture(const Text& img_name); + short GetPictureLocation() const; + void SetPictureLocation(short nNewValue); + short GetPictureType() const; + void SetPictureType(short nNewValue); + bool GetSticky() const; + void SetSticky(bool bNewValue); + int GetNumLeds() const; + void SetNumLeds(int nNewValue); + + int NumItems() const; + Text GetItem(int i) const; + void AddItem(const char* t); + + int NumColumns() const; + ColumnDef* GetColumn(int i) const; + void AddColumn(const char* t, int w, int a, int s); + + int NumTabs() const; + int GetTab(int i) const; + void SetTab(int i, int t); + void AddTab(int i); + + bool GetShowHeadings() const; + void SetShowHeadings(bool bNewValue); + int GetLeading() const; + void SetLeading(int nNewValue); + int GetLineHeight() const; + void SetLineHeight(int nNewValue); + int GetMultiSelect() const; + void SetMultiSelect(int nNewValue); + int GetDragDrop() const; + void SetDragDrop(int nNewValue); + int GetScrollBarVisible() const; + void SetScrollBarVisible(int nNewValue); + bool GetSmoothScroll() const; + void SetSmoothScroll(bool bNewValue); + + short GetItemStyle() const; + void SetItemStyle(short nNewValue); + short GetSelectedStyle() const; + void SetSelectedStyle(short nNewValue); + + char GetPasswordChar() const; + void SetPasswordChar(char c); + + Text GetStandardImage() const; + void SetStandardImage(const Text& img_name); + Text GetActivatedImage() const; + void SetActivatedImage(const Text& img_name); + Text GetTransitionImage() const; + void SetTransitionImage(const Text& img_name); + +protected: + WORD ctrl_flags; + short bevel_width; + + Color active_color; + Color border_color; + + Text picture; + short picture_loc; + short picture_type; + + Text standard_image; + Text activated_image; + Text transition_image; + + bool active; + bool show_headings; + int leading; + int line_height; + int multiselect; + int dragdrop; + int scroll_bar; + int orientation; + int num_leds; + + short item_style; + short selected_style; + + bool smooth_scroll; + + List<Text> items; + List<ColumnDef> columns; + + int ntabs; + int tabs[10]; + char pass_char; +}; + +// +--------------------------------------------------------------------+ + +class FormDef : public WinDef +{ +public: + static const char* TYPENAME() { return "FormDef"; } + + FormDef(const char* text=0, DWORD style=0); + virtual ~FormDef(); + + void Load(const char* filename); + + void AddCtrl(CtrlDef* def); + CtrlDef* FindCtrl(BYTE ctrl_id); + + ListIter<CtrlDef> GetControls() const; + +protected: + void ParseCtrlDef(CtrlDef* ctrl, TermStruct* val); + void ParseColumnDef(CtrlDef* ctrl, TermStruct* val); + void ParseLayoutDef(LayoutDef* def, TermStruct* val); + + CtrlDef defctrl; + List<CtrlDef> controls; +}; + +// +--------------------------------------------------------------------+ + +#endif // FormDef_h + |