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author | Aki <please@ignore.pl> | 2024-03-26 01:45:33 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-26 01:49:16 +0100 |
commit | ea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch) | |
tree | dad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/FighterAI.h | |
parent | 38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff) | |
download | starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.zip starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.gz starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.bz2 |
DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions
and solidifies me in pursuing better abstract over definitions. It might
also be a good idea to have distinct aliases or compound types for time
and (net) identifiers.
Diffstat (limited to 'StarsEx/FighterAI.h')
-rw-r--r-- | StarsEx/FighterAI.h | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/StarsEx/FighterAI.h b/StarsEx/FighterAI.h index 21bc7f8..ad56644 100644 --- a/StarsEx/FighterAI.h +++ b/StarsEx/FighterAI.h @@ -11,10 +11,10 @@ Fighter (low-level) Artifical Intelligence class */ -#ifndef FighterAI_h -#define FighterAI_h +#pragma once + +#include <cstdint> -#include "Types.h" #include "ShipAI.h" // +--------------------------------------------------------------------+ @@ -71,14 +71,9 @@ protected: InboundSlot* inbound; int rtb_code; bool evading; - DWORD jink_time; + std::uint32_t jink_time; Point jink; bool over_threshold; bool form_up; bool go_manual; }; - -// +--------------------------------------------------------------------+ - -#endif // FighterAI_h - |