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authorAki <please@ignore.pl>2024-03-26 01:45:33 +0100
committerAki <please@ignore.pl>2024-03-26 01:49:16 +0100
commitea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch)
treedad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/FighterAI.h
parent38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff)
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DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions and solidifies me in pursuing better abstract over definitions. It might also be a good idea to have distinct aliases or compound types for time and (net) identifiers.
Diffstat (limited to 'StarsEx/FighterAI.h')
-rw-r--r--StarsEx/FighterAI.h13
1 files changed, 4 insertions, 9 deletions
diff --git a/StarsEx/FighterAI.h b/StarsEx/FighterAI.h
index 21bc7f8..ad56644 100644
--- a/StarsEx/FighterAI.h
+++ b/StarsEx/FighterAI.h
@@ -11,10 +11,10 @@
Fighter (low-level) Artifical Intelligence class
*/
-#ifndef FighterAI_h
-#define FighterAI_h
+#pragma once
+
+#include <cstdint>
-#include "Types.h"
#include "ShipAI.h"
// +--------------------------------------------------------------------+
@@ -71,14 +71,9 @@ protected:
InboundSlot* inbound;
int rtb_code;
bool evading;
- DWORD jink_time;
+ std::uint32_t jink_time;
Point jink;
bool over_threshold;
bool form_up;
bool go_manual;
};
-
-// +--------------------------------------------------------------------+
-
-#endif // FighterAI_h
-