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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
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Moved Stars45 to StarsEx
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Non-rendering view class that controls the fade level (fade-in/fade-out)
+*/
+
+#ifndef FadeView_h
+#define FadeView_h
+
+#include "Types.h"
+#include "View.h"
+
+// +--------------------------------------------------------------------+
+
+class FadeView : public View
+{
+public:
+ static const char* TYPENAME() { return "FadeView"; }
+
+ enum FadeState { StateStart, State2, StateIn, StateHold, StateOut, StateDone };
+
+ FadeView(Window* c, double fade_in=1, double fade_out=1, double hold_time=4);
+ virtual ~FadeView();
+
+ // Operations:
+ virtual void Refresh();
+ virtual bool Done() const { return state == StateDone; }
+ virtual bool Holding() const { return state == StateHold; }
+
+ // Control:
+ virtual void FastFade(int fade_fast);
+ virtual void FadeIn(double fade_in);
+ virtual void FadeOut(double fade_out);
+ virtual void StopHold();
+
+protected:
+ double fade_in;
+ double fade_out;
+ double hold_time;
+ double step_time;
+
+ int fast;
+ FadeState state;
+};
+
+#endif // FadeView_h
+