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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/EventDispatch.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/EventDispatch.h')
-rw-r--r-- | StarsEx/EventDispatch.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/StarsEx/EventDispatch.h b/StarsEx/EventDispatch.h new file mode 100644 index 0000000..29b48a0 --- /dev/null +++ b/StarsEx/EventDispatch.h @@ -0,0 +1,61 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Event Dispatch class +*/ + +#ifndef EventDispatch_h +#define EventDispatch_h + +#include "Types.h" +#include "EventTarget.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class EventDispatch +{ +public: + static const char* TYPENAME() { return "EventDispatch"; } + + EventDispatch(); + virtual ~EventDispatch(); + + static void Create(); + static void Close(); + static EventDispatch* GetInstance() { return dispatcher; } + + virtual void Dispatch(); + virtual void Register(EventTarget* tgt); + virtual void Unregister(EventTarget* tgt); + + virtual EventTarget* GetCapture(); + virtual int CaptureMouse(EventTarget* tgt); + virtual int ReleaseMouse(EventTarget* tgt); + + virtual EventTarget* GetFocus(); + virtual void SetFocus(EventTarget* tgt); + virtual void KillFocus(EventTarget* tgt); + + virtual void MouseEnter(EventTarget* tgt); + +protected: + int mouse_x, mouse_y, mouse_l, mouse_r; + List<EventTarget> clients; + EventTarget* capture; + EventTarget* current; + EventTarget* focus; + EventTarget* click_tgt; + + static EventDispatch* dispatcher; +}; + +#endif // EventDispatch_h + |