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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/EventDispatch.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Event Dispatch class
+*/
+
+#ifndef EventDispatch_h
+#define EventDispatch_h
+
+#include "Types.h"
+#include "EventTarget.h"
+#include "List.h"
+
+// +--------------------------------------------------------------------+
+
+class EventDispatch
+{
+public:
+ static const char* TYPENAME() { return "EventDispatch"; }
+
+ EventDispatch();
+ virtual ~EventDispatch();
+
+ static void Create();
+ static void Close();
+ static EventDispatch* GetInstance() { return dispatcher; }
+
+ virtual void Dispatch();
+ virtual void Register(EventTarget* tgt);
+ virtual void Unregister(EventTarget* tgt);
+
+ virtual EventTarget* GetCapture();
+ virtual int CaptureMouse(EventTarget* tgt);
+ virtual int ReleaseMouse(EventTarget* tgt);
+
+ virtual EventTarget* GetFocus();
+ virtual void SetFocus(EventTarget* tgt);
+ virtual void KillFocus(EventTarget* tgt);
+
+ virtual void MouseEnter(EventTarget* tgt);
+
+protected:
+ int mouse_x, mouse_y, mouse_l, mouse_r;
+ List<EventTarget> clients;
+ EventTarget* capture;
+ EventTarget* current;
+ EventTarget* focus;
+ EventTarget* click_tgt;
+
+ static EventDispatch* dispatcher;
+};
+
+#endif // EventDispatch_h
+