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authorAki <please@ignore.pl>2024-03-26 01:45:33 +0100
committerAki <please@ignore.pl>2024-03-26 01:49:16 +0100
commitea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch)
treedad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/Element.cpp
parent38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff)
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DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions and solidifies me in pursuing better abstract over definitions. It might also be a good idea to have distinct aliases or compound types for time and (net) identifiers.
Diffstat (limited to 'StarsEx/Element.cpp')
-rw-r--r--StarsEx/Element.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/StarsEx/Element.cpp b/StarsEx/Element.cpp
index 23254d5..7479a35 100644
--- a/StarsEx/Element.cpp
+++ b/StarsEx/Element.cpp
@@ -12,14 +12,16 @@
*/
#include "Element.h"
+
+#include <cstdint>
+
+#include "Game.h"
#include "Instruction.h"
-#include "RadioMessage.h"
+#include "NetUtil.h"
#include "RadioHandler.h"
-#include "Sim.h"
+#include "RadioMessage.h"
#include "Ship.h"
-#include "NetUtil.h"
-
-#include "Game.h"
+#include "Sim.h"
// +----------------------------------------------------------------------+
@@ -280,7 +282,7 @@ Element::IsObjectiveTargetOf(const Ship* s) const
// +----------------------------------------------------------------------+
void
-Element::SetLaunchTime(DWORD t)
+Element::SetLaunchTime(std::uint32_t t)
{
if (launch_time == 0 || t == 0)
launch_time = t;