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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Drive.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Drive.h')
-rw-r--r-- | StarsEx/Drive.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/StarsEx/Drive.h b/StarsEx/Drive.h new file mode 100644 index 0000000..b47c10e --- /dev/null +++ b/StarsEx/Drive.h @@ -0,0 +1,92 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Conventional Drive (system) class +*/ + +#ifndef Drive_h +#define Drive_h + +#include "Types.h" +#include "System.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class Bolt; +class DriveSprite; +class Light; +class Sound; +class Ship; + +// +--------------------------------------------------------------------+ + +struct DrivePort { + static const char* TYPENAME() { return "DrivePort"; } + + DrivePort(const Point& l, float s); + ~DrivePort(); + + Point loc; + float scale; + + DriveSprite* flare; + Bolt* trail; +}; + +// +--------------------------------------------------------------------+ + +class Drive : public System +{ +public: + enum SUBTYPE { PLASMA, FUSION, GREEN, RED, BLUE, YELLOW, STEALTH }; + enum Constants { MAX_ENGINES=16 }; + + Drive(SUBTYPE s, float max_thrust, float max_aug, bool show_trail=true); + Drive(const Drive& rhs); + virtual ~Drive(); + + static void Initialize(); + static void Close(); + static void StartFrame(); + + float Thrust(double seconds); + float MaxThrust() const { return thrust; } + float MaxAugmenter() const { return augmenter; } + int NumEngines() const; + DriveSprite* GetFlare(int port) const; + Bolt* GetTrail(int port) const; + bool IsAugmenterOn() const; + + virtual void AddPort(const Point& loc, float flare_scale=0); + virtual void CreatePort(const Point& loc, float flare_scale); + + virtual void Orient(const Physical* rep); + + void SetThrottle(double t, bool aug=false); + virtual double GetRequest(double seconds) const; + +protected: + float thrust; + float augmenter; + float scale; + float throttle; + float augmenter_throttle; + float intensity; + + List<DrivePort> ports; + + Sound* sound; + Sound* burner_sound; + bool show_trail; +}; + +#endif // Drive_h + |