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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/DisplayView.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/DisplayView.h')
-rw-r--r-- | StarsEx/DisplayView.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/StarsEx/DisplayView.h b/StarsEx/DisplayView.h new file mode 100644 index 0000000..a929970 --- /dev/null +++ b/StarsEx/DisplayView.h @@ -0,0 +1,70 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + View class for Radio Communications HUD Overlay +*/ + +#ifndef DisplayView_h +#define DisplayView_h + +#include "Types.h" +#include "View.h" +#include "SimObject.h" +#include "Color.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Bitmap; +class DisplayElement; +class Font; + +// +--------------------------------------------------------------------+ + +class DisplayView : public View +{ +public: + DisplayView(Window* c); + virtual ~DisplayView(); + + // Operations: + virtual void Refresh(); + virtual void OnWindowMove(); + virtual void ExecFrame(); + virtual void ClearDisplay(); + + virtual void AddText(const char* txt, + Font* font, + Color color, + const Rect& rect, + double hold = 1e9, + double fade_in = 0, + double fade_out = 0); + + virtual void AddImage(Bitmap* bmp, + Color color, + int blend, + const Rect& rect, + double hold = 1e9, + double fade_in = 0, + double fade_out = 0); + + static DisplayView* GetInstance(); + +protected: + int width, height; + double xcenter, ycenter; + + List<DisplayElement> + elements; +}; + +#endif // DisplayView_h + |