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author | Aki <please@ignore.pl> | 2022-04-03 22:51:15 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-03 22:51:15 +0200 |
commit | 4cc312f90d27ea7abb010bd317188d9d08a9fd3e (patch) | |
tree | 844ae61007f22a9c561221aad814a54562972641 /StarsEx/DebriefDlg.cpp | |
parent | 4b8ddd088afb8f0021c6cfa1b7700e0b521b8ac5 (diff) | |
download | starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.zip starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.tar.gz starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.tar.bz2 |
Added base game mode management to Game
Diffstat (limited to 'StarsEx/DebriefDlg.cpp')
-rw-r--r-- | StarsEx/DebriefDlg.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/StarsEx/DebriefDlg.cpp b/StarsEx/DebriefDlg.cpp index d4977ab..a0a2b30 100644 --- a/StarsEx/DebriefDlg.cpp +++ b/StarsEx/DebriefDlg.cpp @@ -39,6 +39,7 @@ #include "Slider.h" #include "ParseUtil.h" #include "Panic.h" +#include "Game.h" // +--------------------------------------------------------------------+ // DECLARE MAPPING FUNCTIONS: @@ -361,9 +362,9 @@ DebriefDlg::OnClose(AWEvent* event) Campaign* campaign = Campaign::GetCampaign(); if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS) - stars->SetGameMode(Starshatter::CMPN_MODE); + stars->SetGameMode(Game::CMPN_MODE); else - stars->SetGameMode(Starshatter::MENU_MODE); + stars->SetGameMode(Game::MENU_MODE); } else { |