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author | Aki <please@ignore.pl> | 2024-03-26 01:45:33 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-26 01:49:16 +0100 |
commit | ea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch) | |
tree | dad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/Contact.h | |
parent | 38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff) | |
download | starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.zip starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.gz starshatter-ea4c0557d0b7c2317e03d3d3aaefd6063c99f091.tar.bz2 |
DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions
and solidifies me in pursuing better abstract over definitions. It might
also be a good idea to have distinct aliases or compound types for time
and (net) identifiers.
Diffstat (limited to 'StarsEx/Contact.h')
-rw-r--r-- | StarsEx/Contact.h | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/StarsEx/Contact.h b/StarsEx/Contact.h index 66acb9c..dbc4ed6 100644 --- a/StarsEx/Contact.h +++ b/StarsEx/Contact.h @@ -11,10 +11,10 @@ Sensor Contact class */ -#ifndef Contact_h -#define Contact_h +#pragma once + +#include <cstdint> -#include "Types.h" #include "SimObject.h" #include "System.h" #include "Geometry.h" @@ -49,7 +49,7 @@ public: double Age() const; bool IsProbed() const { return probe; } - DWORD AcquisitionTime() const { return acquire_time; } + std::uint32_t AcquisitionTime() const { return acquire_time; } int GetIFF(const Ship* observer) const; void GetBearing(const Ship* observer, double& az, double& el, double& r) const; @@ -74,17 +74,14 @@ private: Ship* ship; Shot* shot; Point loc; - DWORD acquire_time; - DWORD time; + std::uint32_t acquire_time; + std::uint32_t time; Point* track; int ntrack; - DWORD track_time; + std::uint32_t track_time; float d_pas; // power output float d_act; // mass, size bool probe; // scanned by probe }; - -#endif // Contact_h - |