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authorAki <please@ignore.pl>2024-03-26 01:45:33 +0100
committerAki <please@ignore.pl>2024-03-26 01:49:16 +0100
commitea4c0557d0b7c2317e03d3d3aaefd6063c99f091 (patch)
treedad4634faf3c17f3642d736f62350df88c117a59 /StarsEx/Contact.h
parent38332f77dc1e7bb03776631101eff6e8ad8bcaef (diff)
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DWORD replaced with std::uint32_t in non-Win32-related parts
With the exception of some netcode. This brings some important questions and solidifies me in pursuing better abstract over definitions. It might also be a good idea to have distinct aliases or compound types for time and (net) identifiers.
Diffstat (limited to 'StarsEx/Contact.h')
-rw-r--r--StarsEx/Contact.h17
1 files changed, 7 insertions, 10 deletions
diff --git a/StarsEx/Contact.h b/StarsEx/Contact.h
index 66acb9c..dbc4ed6 100644
--- a/StarsEx/Contact.h
+++ b/StarsEx/Contact.h
@@ -11,10 +11,10 @@
Sensor Contact class
*/
-#ifndef Contact_h
-#define Contact_h
+#pragma once
+
+#include <cstdint>
-#include "Types.h"
#include "SimObject.h"
#include "System.h"
#include "Geometry.h"
@@ -49,7 +49,7 @@ public:
double Age() const;
bool IsProbed() const { return probe; }
- DWORD AcquisitionTime() const { return acquire_time; }
+ std::uint32_t AcquisitionTime() const { return acquire_time; }
int GetIFF(const Ship* observer) const;
void GetBearing(const Ship* observer, double& az, double& el, double& r) const;
@@ -74,17 +74,14 @@ private:
Ship* ship;
Shot* shot;
Point loc;
- DWORD acquire_time;
- DWORD time;
+ std::uint32_t acquire_time;
+ std::uint32_t time;
Point* track;
int ntrack;
- DWORD track_time;
+ std::uint32_t track_time;
float d_pas; // power output
float d_act; // mass, size
bool probe; // scanned by probe
};
-
-#endif // Contact_h
-