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authorAki <please@ignore.pl>2022-04-03 22:51:15 +0200
committerAki <please@ignore.pl>2022-04-03 22:51:15 +0200
commit4cc312f90d27ea7abb010bd317188d9d08a9fd3e (patch)
tree844ae61007f22a9c561221aad814a54562972641 /StarsEx/CmpnScreen.cpp
parent4b8ddd088afb8f0021c6cfa1b7700e0b521b8ac5 (diff)
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Added base game mode management to Game
Diffstat (limited to 'StarsEx/CmpnScreen.cpp')
-rw-r--r--StarsEx/CmpnScreen.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/StarsEx/CmpnScreen.cpp b/StarsEx/CmpnScreen.cpp
index 970eaf9..70fcf8a 100644
--- a/StarsEx/CmpnScreen.cpp
+++ b/StarsEx/CmpnScreen.cpp
@@ -41,6 +41,7 @@
#include "FontMgr.h"
#include "EventDispatch.h"
#include "DataLoader.h"
+#include "Game.h"
// +--------------------------------------------------------------------+
@@ -283,7 +284,7 @@ CmpnScreen::ExecFrame()
if (c) {
c->Load();
Campaign::SelectCampaign(c->Name());
- stars->SetGameMode(Starshatter::CLOD_MODE);
+ stars->SetGameMode(Game::CLOD_MODE);
return;
}
}
@@ -297,7 +298,7 @@ CmpnScreen::ExecFrame()
else {
Mouse::Show(false);
MusicDirector::SetMode(MusicDirector::MENU);
- stars->SetGameMode(Starshatter::MENU_MODE);
+ stars->SetGameMode(Game::MENU_MODE);
return;
}
}