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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/CmpSceneDlg.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/CmpSceneDlg.h')
-rw-r--r-- | StarsEx/CmpSceneDlg.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/StarsEx/CmpSceneDlg.h b/StarsEx/CmpSceneDlg.h new file mode 100644 index 0000000..70dd24d --- /dev/null +++ b/StarsEx/CmpSceneDlg.h @@ -0,0 +1,67 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Campaign title card and load progress dialog +*/ + +#ifndef CmpSceneDlg_h +#define CmpSceneDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "CameraView.h" +#include "DisplayView.h" + +#include "ImageBox.h" +#include "Font.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class CmpnScreen; + +// +--------------------------------------------------------------------+ + +class CmpSceneDlg : public FormWindow +{ +public: + CmpSceneDlg(Screen* s, FormDef& def, CmpnScreen* mgr); + virtual ~CmpSceneDlg(); + + virtual void RegisterControls(); + virtual void Show(); + virtual void Hide(); + + // Operations: + virtual void ExecFrame(); + + CameraView* GetCameraView(); + DisplayView* GetDisplayView(); + +protected: + ActiveWindow* mov_scene; + RichTextBox* subtitles_box; + CameraView* cam_view; + DisplayView* disp_view; + Window* old_disp_win; + + Bitmap* flare1; + Bitmap* flare2; + Bitmap* flare3; + Bitmap* flare4; + + CmpnScreen* manager; + + double subtitles_delay; + double subtitles_time; +}; + +#endif // CmpSceneDlg_h + |