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authorAki <please@ignore.pl>2022-04-09 22:16:27 +0200
committerAki <please@ignore.pl>2022-04-09 22:16:27 +0200
commit37d4fd61b47137b4f4bc6209c8ecec56981c2007 (patch)
tree575613d86589476ad0edaeba67609e66c238c895 /StarsEx/CmdTheaterDlg.cpp
parentaebbb4e305483efee3a714c443badd7edc60675b (diff)
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Removed dependency on Starshatter in some dialogs and mission gens
Diffstat (limited to 'StarsEx/CmdTheaterDlg.cpp')
-rw-r--r--StarsEx/CmdTheaterDlg.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/StarsEx/CmdTheaterDlg.cpp b/StarsEx/CmdTheaterDlg.cpp
index b07fa70..6201334 100644
--- a/StarsEx/CmdTheaterDlg.cpp
+++ b/StarsEx/CmdTheaterDlg.cpp
@@ -15,7 +15,6 @@
#include "CmdDlg.h"
#include "CmpnScreen.h"
#include "Galaxy.h"
-#include "Starshatter.h"
#include "StarSystem.h"
#include "Campaign.h"
#include "Combatant.h"
@@ -61,9 +60,8 @@ const int VIEW_REGION = 2;
CmdTheaterDlg::CmdTheaterDlg(Screen* s, FormDef& def, CmpnScreen* mgr)
: FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr),
- map_theater(0), map_view(0), stars(0), campaign(0)
+ map_theater(0), map_view(0), campaign(0)
{
- stars = Starshatter::GetInstance();
campaign = Campaign::GetCampaign();
Init(def);