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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/CmdForceDlg.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
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diff --git a/StarsEx/CmdForceDlg.h b/StarsEx/CmdForceDlg.h
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Operational Command Dialog (Order of Battle Tab)
+*/
+
+#ifndef CmdForceDlg_h
+#define CmdForceDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "CmdDlg.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "Font.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class CmdForceDlg : public FormWindow,
+public CmdDlg
+{
+public:
+ CmdForceDlg(Screen* s, FormDef& def, CmpnScreen* mgr);
+ virtual ~CmdForceDlg();
+
+ virtual void RegisterControls();
+ virtual void Show();
+ virtual void ExecFrame();
+
+ // Operations:
+ virtual void OnMode(AWEvent* event);
+ virtual void OnSave(AWEvent* event);
+ virtual void OnExit(AWEvent* event);
+ virtual void OnForces(AWEvent* event);
+ virtual void OnCombat(AWEvent* event);
+ virtual void OnTransfer(AWEvent* event);
+
+protected:
+ void ShowCombatant(Combatant* c);
+ void AddCombatGroup(CombatGroup* grp, bool last_child=false);
+ bool CanTransfer(CombatGroup* grp);
+ bool IsVisible(Combatant* c);
+
+ CmpnScreen* manager;
+
+ ComboBox* cmb_forces;
+ ListBox* lst_combat;
+ ListBox* lst_desc;
+ Button* btn_transfer;
+
+ Starshatter* stars;
+ Campaign* campaign;
+ CombatGroup* current_group;
+ CombatUnit* current_unit;
+};
+
+#endif // CmdForceDlg_h
+