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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/CmdDlg.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/CmdDlg.h')
-rw-r--r-- | StarsEx/CmdDlg.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/StarsEx/CmdDlg.h b/StarsEx/CmdDlg.h new file mode 100644 index 0000000..6d4ba40 --- /dev/null +++ b/StarsEx/CmdDlg.h @@ -0,0 +1,82 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Operational Command Dialog Active Window class +*/ + +#ifndef CmdDlg_h +#define CmdDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "Bitmap.h" +#include "Button.h" +#include "ComboBox.h" +#include "ListBox.h" +#include "Font.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class CmpnScreen; +class Campaign; +class Combatant; +class CombatGroup; +class CombatUnit; +class Starshatter; + +// +--------------------------------------------------------------------+ + +class CmdDlg +{ +public: + enum MODE { + MODE_ORDERS, + MODE_THEATER, + MODE_FORCES, + MODE_INTEL, + MODE_MISSIONS, + NUM_MODES + }; + + CmdDlg(CmpnScreen* mgr); + virtual ~CmdDlg(); + + virtual void RegisterCmdControls(FormWindow* win); + virtual void ShowCmdDlg(); + + virtual void ExecFrame(); + + // Operations: + virtual void OnMode(AWEvent* event); + virtual void OnSave(AWEvent* event); + virtual void OnExit(AWEvent* event); + +protected: + virtual void ShowMode(); + + CmpnScreen* cmpn_screen; + + ActiveWindow* txt_group; + ActiveWindow* txt_score; + ActiveWindow* txt_name; + ActiveWindow* txt_time; + Button* btn_mode[NUM_MODES]; + Button* btn_save; + Button* btn_exit; + + Starshatter* stars; + Campaign* campaign; + + int mode; +}; + +#endif // CmdDlg_h + |