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authorAki <please@ignore.pl>2024-03-01 01:41:44 +0100
committerAki <please@ignore.pl>2024-03-01 01:41:44 +0100
commit154e2d7f4a063703dbdbb0984579be10355bf785 (patch)
treed96eb234fdcd1e9f50559145227a0ecfcc5f9407 /StarsEx/Clock.inl.h
parentf616cfc78632fde437cfe15c7066bc8f31370d87 (diff)
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Rename inline files to .inl.h
Diffstat (limited to 'StarsEx/Clock.inl.h')
-rw-r--r--StarsEx/Clock.inl.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/StarsEx/Clock.inl.h b/StarsEx/Clock.inl.h
new file mode 100644
index 0000000..42a2693
--- /dev/null
+++ b/StarsEx/Clock.inl.h
@@ -0,0 +1,28 @@
+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+*/
+
+#include "Clock.h"
+
+#include <chrono>
+#include <ratio>
+
+
+template <typename R>
+R
+Clock::GameTime() const
+{
+ using target_duration = std::chrono::duration<R, std::milli>;
+ return std::chrono::duration_cast<target_duration>(m_game_elapsed).count();
+}
+
+
+template <typename R>
+R
+Clock::RealTime() const
+{
+ using target_duration = std::chrono::duration<R, std::milli>;
+ return std::chrono::duration_cast<target_duration>(m_real_elapsed).count();
+}