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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Clock.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Clock.h')
-rw-r--r--StarsEx/Clock.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/StarsEx/Clock.h b/StarsEx/Clock.h
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+*/
+
+#ifndef Clock_h
+#define Clock_h
+
+#include <chrono>
+
+
+class Clock
+{
+public:
+ using inner_clock = std::chrono::high_resolution_clock;
+ using elapsed_duration = std::chrono::milliseconds;
+ using count_type = elapsed_duration::rep;
+
+ static Clock* GetInstance();
+ static bool Init();
+ static void Close();
+
+ void Set();
+ double Step();
+ void ResetGameTime();
+ void SkipGameTime(double seconds);
+
+ double Delta() const;
+ double GuiDelta() const;
+ double Rate() const;
+ double TimeCompression() const;
+ count_type GameTime() const;
+ count_type RealTime() const;
+
+ void SetTimeCompression(double compression);
+
+protected:
+ Clock();
+
+ inner_clock::time_point m_point;
+ inner_clock::duration m_game_elapsed;
+ inner_clock::duration m_real_elapsed;
+ double m_compression;
+ double m_delta;
+ double m_gui_delta;
+ double m_rate;
+
+private:
+ static Clock* instance;
+};
+
+
+#endif // Clock_h