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author | Aki <please@ignore.pl> | 2022-04-05 23:18:53 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-05 23:18:53 +0200 |
commit | 3b004ab63c16f2eb783e29a35131450ba28383a3 (patch) | |
tree | 95333d21cbbf06245404ff1fc1ad6ea2f8a8e10a /StarsEx/Clock.cpp | |
parent | b61b59ae1b7cd4041ef0a815b7e96537418298c9 (diff) | |
download | starshatter-3b004ab63c16f2eb783e29a35131450ba28383a3.zip starshatter-3b004ab63c16f2eb783e29a35131450ba28383a3.tar.gz starshatter-3b004ab63c16f2eb783e29a35131450ba28383a3.tar.bz2 |
Elapsed time clock methods are now templates
Diffstat (limited to 'StarsEx/Clock.cpp')
-rw-r--r-- | StarsEx/Clock.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/StarsEx/Clock.cpp b/StarsEx/Clock.cpp index e5db6c3..4a321d8 100644 --- a/StarsEx/Clock.cpp +++ b/StarsEx/Clock.cpp @@ -122,20 +122,6 @@ Clock::TimeCompression() const } -Clock::count_type -Clock::GameTime() const -{ - return std::chrono::duration_cast<elapsed_duration>(m_game_elapsed).count(); -} - - -Clock::count_type -Clock::RealTime() const -{ - return std::chrono::duration_cast<elapsed_duration>(m_real_elapsed).count(); -} - - void Clock::SetTimeCompression(double compression) { |